ZENOS United Kingdom Trademark Information

Business data analysis services in the field of e-sports and entertainment; Business consultancy services in the fields of digital marketing and marketing strategy, and audience behaviour and trends; Analysing and compiling business information; Analysing and compiling data for measuring the performance of advertising campaigns; Promoting the goods and services of others; Promotion services related to entertainment and e-sports events and competitions; Providing a database featuring advertising data and audience data for multimedia streaming content; Providing reports, data, statistics, and analytics related to audience measurement, audience data, and audience viewership, participation and demographics; Virtual retail store services, namely, online retail store services in a virtual environment featuring virtual and non-virtual apparel goods; Virtual retail store services featuring virtual goods, namely, avatars, characters, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; Advisory, consultancy and information services related to all of the aforesaid.Providing access to an online virtual environmen...

Words that describe this mark

business   data   analysis   services   field   esports   entertainment   business   consultancy   services   fields   digital   marketing   marketing   strategy     audience   behaviour   trends   analysing   compiling   business   information   analysing   compiling   data   measuring   performance   advertising   campaigns   promoting   goods   services   promotion   services   related   entertainment  
On Thursday, May 9, 2024, a united kingdom trademark registration was filed for ZENOS by Virtex Entertainment Limited ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00004050075. The current status of this trademark filing is Pre-Publication. The correspondent listed for ZENOS is Sheridans Solicitors of ********, ********, ***** **** The ZENOS trademark is filed in the category of Advertising, Business & Retail Services , Communications Services , Education and Entertainment Services , Computer & Software Services & Scientific Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: ZENOS
Current Status:
Pre-Publication
LIVE (Circa: 2024)
Application Number: UK00004050075
Filing Date: Thursday, May 9, 2024
Registration Date: Not Available
Type of Mark: Individual
Mark Feature: Word
Publication: Not Available
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 035 - Advertising, Business & Retail Services
Goods & Services: Business data analysis services in the field of e-sports and entertainment; Business consultancy services in the fields of digital marketing and marketing strategy, and audience behaviour and trends; Analysing and compiling business information; Analysing and compiling data for measuring the performance of advertising campaigns; Promoting the goods and services of others; Promotion services related to entertainment and e-sports events and competitions; Providing a database featuring advertising data and audience data for multimedia streaming content; Providing reports, data, statistics, and analytics related to audience measurement, audience data, and audience viewership, participation and demographics; Virtual retail store services, namely, online retail store services in a virtual environment featuring virtual and non-virtual apparel goods; Virtual retail store services featuring virtual goods, namely, avatars, characters, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; Advisory, consultancy and information services related to all of the aforesaid.
Class Description: 038 - Communications Services
Goods & Services: Providing access to an online virtual environment for watching entertainment and e-sports events and competitions; Video streaming of entertainment and e-sports events and competitions; Transmission of videos, movies, pictures, images, text, photos, user-generated content, audio content, and information via the internet; Providing online forums and instant messaging services for communication in relation to entertainment and e-sports events and competitions; Transmission of digital files for use in virtual environments and augmented reality environments; Providing access to an online virtual community; Digital communications services, namely, transmission and delivery of entertainment and e-sports events and competitions via the internet; Advisory, consultancy and information services related to all of the aforesaid.
Class Description: 041 - Education and Entertainment Services
Goods & Services: Entertainment in the nature of entertainment and e-sports events and competitions; Entertainment services, namely, providing an on-line virtual environment for watching entertainment and e-sports events and competitions; Entertainment services, namely, providing temporary use of non-downloadable interactive software for viewing entertainment and e-sports events and competitions; Entertainment services, namely, providing online, non-downloadable virtual stadiums for watching entertainment and e-sports events and competitions; Providing virtual facilities for watching entertainment and e-sports events and competitions, and through which users can interact with one another; Providing online entertainment information; Entertainment information; Arranging, organising, conducting, and hosting virtual social entertainment and e-sports events; Booking services for entertainment and e-sports events and competitions; Hosting online facilities for conducting interactive discussions; Online non-downloadable publication services related to entertainment and e-sports; Providing online non-downloadable image files featuring avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments created for entertainment purposes; Advisory, consultancy and information services related to all of the aforesaid.
Class Description: 042 - Computer & Software Services & Scientific Services
Goods & Services: Software as a service (SaaS) services featuring software that enables users to watch entertainment and e-sports events and competitions, and for users to interact with each other; Software as a service (SaaS) services featuring software for hosting, designing, creating, developing, maintaining, and update virtual environments; Software as a service (SaaS) services featuring software for analysing and monitoring audience data and audience viewership, participation and demographics; Software as a service (SaaS) services featuring software for use in virtual reality and augmented reality environments for creating avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments; Platform as a services (PaaS) services featuring software that enables users to watch live entertainment and e-sports events and competitions, and for users to interact with each other; Platform as a services (PaaS) services featuring software for hosting, designing, creating, developing, maintaining, and update virtual environments; Platform as a services (PaaS) services featuring software for analysing and monitoring audience data and audience viewership, participation and demographics; Platform as a services (PaaS) services featuring software for use in virtual reality and augmented reality environments for creating avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments; Providing a website featuring temporary use of non-downloadable software for hosting entertainment and e-sports events and competitions, video conferencing and messaging with multiple simultaneous users in virtual environments, and digital content sharing between users in virtual environments; Providing temporary use of online non-downloadable software for creating, modifying, and sharing image files of virtual goods; Designing, creating, maintaining, developing, updating, and hosting virtual stadiums through which users can watch and engage in entertainment and e-sports events; Computer services, namely, hosting a virtual environment which allows users to watch entertainment and e-sports events and competitions, create and design avatars and digital skins, and communicate with other users; Collection, analysis and reporting of data concerning usage and performance of software, applications, websites, virtual worlds and audio visual content of others; Providing temporary use of online non-downloadable software for viewing and analysing advertising data, audience data, and audience viewership, participation and demographics for multimedia streaming content; Providing a website featuring online non-downloadable software that enables users to design, create, develop, maintain, host, and update virtual environments; Advisory, consultancy and information services related to all of the aforesaid.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Downloadable virtual reality software; Downloadable augmented reality software; Downloadable software for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software that allows users to create and personalise avatars, communicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software that allows users to create and personalise avatars, communicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software for social networking services via the internet; Downloadable computer software to enable virtual reality and augmented reality viewing of environments; Downloadable computer software for providing an all-around view of virtual environments; Downloadable image files featuring avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments; Downloadable software that allows users to access virtual environments and the metaverse; Downloadable virtual goods, namely, virtual clothing, footwear, headwear, eyewear, works of art, paintings, bags and toys for use in virtual environments; Downloadable publications related to e-sports and entertainment.
Trademarkia is the largest search engine for U.S., China, European Union, Canada, Australia, and United Kingdom Trademarks. Each month hundreds of trademarks around the world are filed by licensed attorneys in the Trademarkia network! You can register your trademark in 180+ countries in the world through Trademarkia Network. Trademarkia.com is a free search engine of publicly available government records. Trademarkia.com is not a law firm and does not represent owners & correspondents listed on this page.

100% Satisfaction Guarantee protect your valuable brand now.

  • 1. LegalForce - #1 Trademark Filing since 2010.
  • 2. Describe how your business or product is being used. Register your mark in 180+ countries.
  • 1. Top Global Specialist - Credibility and Experience!
  • 2. All processes will be performed in a timely manner. You will be informed periodically about the process.

What our customers say:

testimonial

I wasn't too sure what to expect when taking up services, but the professionalism from the site to the customer service is the slickest I have ever experienced.

Camryn, Surrey, UK
What You Can Do:
Trademarkia lets you see how your personal name, product name, trademark name or username is being used on any of 530+ new and popular social networks. Be the first to reserve your name and get help stopping others from using it - all in one place!