UK Trademark Search > ULTIMATE CHAMPIONS

ULTIMATE CHAMPIONS United Kingdom Trademark Information

Card games.Compilation and publication of statistical information on sports performance; Promotion of sports events in the field of football; Promotion of third-party products and services through partnership (sponsorship) and licensing agreements, offering partners increased recognisability on the basis of cultural and sports events;Compilation of statistical information.Provision of access to a network based on blockchain technology; Provision of access to a global online gaming network; Transmission of information to a platform for gaming; Transmission of data related to a network based on blockchain technology; Online digital asset portfolios connection service;Providing access to databases;Automatic transfer of digital data using telecommunications channels;Providing online forums for communication in the field of electronic games.Game services and competitions provided online from a computer network; Provision of information relating to online fictitious football tournaments; Providing online games based on non-fungible tokens in the form of digital cards representing football players registered on a network based on blockchain technology; Services allowing the collection ...

Words that describe this mark

card   gamescompilation   publication   statistical   information   sports   performance   promotion   sports   events   field   football   promotion   thirdparty   products   services   partnership   sponsorship   licensing   agreements     offering   partners   increased   recognisability   basis   cultural   sports   eventscompilation   statistical   informationprovision   access   network   based   blockchain   technology   provision  
On Thursday, January 13, 2022, a united kingdom trademark registration was filed for ULTIMATE CHAMPIONS by UNAGI Ltd ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00003743010. The current status of this trademark filing is Registered. The correspondent listed for ULTIMATE CHAMPIONS is Zeiler Floyd Zadkovich LLP of ********, ********, ***** **** The ULTIMATE CHAMPIONS trademark is filed in the category of Toys and Sporting Goods Products , Advertising, Business & Retail Services , Communications Services , Education and Entertainment Services , Computer & Software Services & Scientific Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: ULTIMATE CHAMPIONS
Current Status:
Registered
LIVE (Circa: 2022)
Application Number: UK00003743010
Filing Date: Thursday, January 13, 2022
Registration Date: Friday, April 22, 2022
Type of Mark: Individual
Mark Feature: Figurative
Publication:
2022/006: Friday, February 11, 2022
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 028 - Toys and Sporting Goods Products
Goods & Services: Card games.
Class Description: 035 - Advertising, Business & Retail Services
Goods & Services: Compilation and publication of statistical information on sports performance; Promotion of sports events in the field of football; Promotion of third-party products and services through partnership (sponsorship) and licensing agreements, offering partners increased recognisability on the basis of cultural and sports events;Compilation of statistical information.
Class Description: 038 - Communications Services
Goods & Services: Provision of access to a network based on blockchain technology; Provision of access to a global online gaming network; Transmission of information to a platform for gaming; Transmission of data related to a network based on blockchain technology; Online digital asset portfolios connection service;Providing access to databases;Automatic transfer of digital data using telecommunications channels;Providing online forums for communication in the field of electronic games.
Class Description: 041 - Education and Entertainment Services
Goods & Services: Game services and competitions provided online from a computer network; Provision of information relating to online fictitious football tournaments; Providing online games based on non-fungible tokens in the form of digital cards representing football players registered on a network based on blockchain technology; Services allowing the collection of non-fungible tokens in the form of digital cards representing football players registered on a network based on blockchain technology;Sporting and cultural activities;Provision of information relating to entertainment;Entertainment services;Leisure services;Electronic game services and competitions provided by means of the internet.
Class Description: 042 - Computer & Software Services & Scientific Services
Goods & Services: Computer software programs for database management; Electronic data storage services for non-fungible tokens registered on a network based on blockchain technology; Services allowing the collection of non-fungible tokens registered on a network based on blockchain technology; Digital user authentication services; Digital asset portfolios connection services; Services allowing the exchange, purchase and sale of non-fungible tokens registered on a network based on blockchain technology; Provision of online statistics services;Video game software development;Computer programming;Electronic data storage;Development of computer platforms;Computer software design and development;Software installation;Maintenance of software;Updating of computer software;Renting computer software;Data mining.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Downloadable software for collecting non-fungible tokens registered on a network based on blockchain technology; Downloadable software for the exchange, purchase and sale of non-fungible tokens registered on a network based on blockchain technology; Downloadable software for storing non-fungible tokens registered on a network based on blockchain technology; Downloadable software for digital user authentication; Downloadable software for connecting to digital asset portfolios; Downloadable software for providing online statistics; Database management downloadable computer programs;Downloadable computer game software via a global computer network and wireless devices;Computer programs [downloadable software];Game software.
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