UK Trademark Search > S SLATEPLAY

S SLATEPLAY United Kingdom Trademark Information

Providing streaming audio and video such as music, movies, television shows, music videos, news and sports webcasts via a website; distributing streaming audio and video content such as music, movies, serial dramatic programs, television shows, music videos, news, sports and esports webcasts via a website; broadcasting services, namely, uploading, posting, showing, displaying, sharing and otherwise providing user-generated electronic media, multimedia content, user channels, videos, movies, pictures, images, text, photos, games, user-generated content, and audio content over the Internet and other communications networks, namely, wired and wireless communications networks, a global computer network and other computer networks; webcasting services, namely, uploading, posting, showing, displaying, tagging, blogging, sharing and otherwise providing user- generated electronic media, multimedia content, videos, movies, pictures, images, text, photos, games, user-generated content, and audio content over the Internet and other communications networks, namely, wired and wireless communications networks, a global computer network and other computer networks; providing a video sharing po...

Words that describe this mark

providing   streaming   audio   video   music     movies     television   shows     music   videos     news   sports   webcasts   website   distributing   streaming   audio   video   content   music     movies     serial   dramatic   programs     television   shows     music   videos    
On Wednesday, July 31, 2019, a united kingdom trademark registration was filed for S SLATEPLAY by Slateplay Corporation ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00918102577. The current status of this trademark filing is Registered. The correspondent listed for S SLATEPLAY is Murgitroyd & Company of ********, ********, ***** **** The S SLATEPLAY trademark is filed in the category of Communications Services , Education and Entertainment Services , Personal & Legal & Social Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: S SLATEPLAY
Current Status:
Registered
LIVE (Circa: 2019)
Application Number: UK00918102577
Filing Date: Wednesday, July 31, 2019
Registration Date: Friday, February 21, 2020
Type of Mark: Individual
Mark Feature: Figurative
Publication: Not Available
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 038 - Communications Services
Goods & Services: Providing streaming audio and video such as music, movies, television shows, music videos, news and sports webcasts via a website; distributing streaming audio and video content such as music, movies, serial dramatic programs, television shows, music videos, news, sports and esports webcasts via a website; broadcasting services, namely, uploading, posting, showing, displaying, sharing and otherwise providing user-generated electronic media, multimedia content, user channels, videos, movies, pictures, images, text, photos, games, user-generated content, and audio content over the Internet and other communications networks, namely, wired and wireless communications networks, a global computer network and other computer networks; webcasting services, namely, uploading, posting, showing, displaying, tagging, blogging, sharing and otherwise providing user- generated electronic media, multimedia content, videos, movies, pictures, images, text, photos, games, user-generated content, and audio content over the Internet and other communications networks, namely, wired and wireless communications networks, a global computer network and other computer networks; providing a video sharing portal, namely, providing an online portal which permits multi-user access to video clips; electronic communication services, namely, electronic transmission of messages, multimedia content, user-generated content, video content and audio content via the Internet and other computer and communications networks, namely, wired and wireless communications networks, a global computer network and other computer networks.
Class Description: 041 - Education and Entertainment Services
Goods & Services: Organizing, arranging, and conducting eSports competitions, namely video game competitions; arranging and conducting musical concerts; entertainment services in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events; entertainment services, in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events rendered live at indoor and outdoor venues and through the media of radio, television, and the Internet; providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; organizing eSports and video gaming leagues; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; entertainment services, namely, providing online videos featuring games being played by others; entertainment services, namely, live performances by video game players; providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players; entertainment services, namely, non-downloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, and other media files via a global computer network; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests cantered around video gaming; dissemination of information via the Internet in the field of eSports featuring news, live scores, statistics, and audio-visual content; providing on-line digital publications in the nature of articles in the field of eSports via the Internet; providing audio visual content in the field of eSports via the Internet; entertainment by means of a computer database featuring news, live scores, statistics, push notifications and audio-visual content in the field of eSports; entertainment by means of an interactive website featuring news, live scores, statistics, push notifications and audio-visual content in the field of eSports; entertainment services, namely, providing information via the Internet in the field of eSports featuring news, live scores, statistics, push notifications and audio-visual content; sporting, entertainment and educational services; producing streaming audio and video content such as music, movies, serial dramatic programs, television shows, music videos, news, sports and esports webcasts via a website.
Class Description: 045 - Personal & Legal & Social Services
Goods & Services: Licensing streaming audio and video content such as music, movies, serial dramatic programs, television shows, music videos, news, sports and esports webcasts via a website.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Mobile device application to enable the purchase of tickets to entertainment events, namely movies, concerts, plays, theatre, sporting events, cultural events; applications for mobile phones to enable digital currency storage; an application operating on all electronic devices including but not limited to mobile, tablets, gaming consoles, smart TV's, set-top boxes, personal computers to enable user registration and the reservation, booking and purchase of tickets and seats to online and live entertainment events, namely eSports competitions, movies, concerts, plays, theatre, sporting events, cultural events; applications for all electronic devices including but not limited to mobile, tablets, gaming consoles, smart TV's, set-top boxes, personal computers all mobile phones using certain technologies, such as blockchain, to enable transactions in connection with digital currencies and tokens.
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