UK Trademark Search > OH REALLY?!

OH REALLY?! United Kingdom Trademark Information

Entertainment; Sporting and cultural activities; entertainment services; entertainment services in the form of television programmes, cable, satellite and Internet programmes; production and presentation of television programmes, shows, films, videos, DVDs and Optical storage discs; production and presentation of television, radio, cable, satellite and Internet programmes; production, presentation, distribution, syndication, networking and rental of television, radio, cable, satellite and Internet programmes and of films, sound recordings, video recordings and DVDs; information relating to entertainment, provided on-line from a computer database or the Internet or by communications satellite, microwave or other electronic, digital or analogue media; organisation, production and presentation of events for educational, cultural or entertainment purposes; organisation, production and presentation of competitions, contests, games, game shows, quizzes, fun days, exhibitions, shows, roadshows, staged events, raves, theatrical performances, concerts, live performances and participation events; Providing television programmes, not downloadable, via video-on-demand and near video-on-dema...

Words that describe this mark

entertainment   sporting   cultural   activities   entertainment   services   entertainment   services   form   television   programmes     cable     satellite   internet   programmes   production   presentation   television   programmes     shows     films     videos     dvds   optical   storage   discs   production   presentation   television     radio  
On Tuesday, May 14, 2024, a united kingdom trademark registration was filed for OH REALLY?! by FremantleMedia Limited ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00004051806. The current status of this trademark filing is Application Published. The correspondent listed for OH REALLY?! is FremantleMedia Limited of ********, ********, ***** **** The OH REALLY?! trademark is filed in the category of Education and Entertainment Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: OH REALLY?!
Current Status:
Application Published
LIVE (Circa: 2024)
Application Number: UK00004051806
Filing Date: Tuesday, May 14, 2024
Registration Date: Not Available
Type of Mark: Individual
Mark Feature: Word
Publication:
2024/022: Friday, May 31, 2024
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 041 - Education and Entertainment Services
Goods & Services: Entertainment; Sporting and cultural activities; entertainment services; entertainment services in the form of television programmes, cable, satellite and Internet programmes; production and presentation of television programmes, shows, films, videos, DVDs and Optical storage discs; production and presentation of television, radio, cable, satellite and Internet programmes; production, presentation, distribution, syndication, networking and rental of television, radio, cable, satellite and Internet programmes and of films, sound recordings, video recordings and DVDs; information relating to entertainment, provided on-line from a computer database or the Internet or by communications satellite, microwave or other electronic, digital or analogue media; organisation, production and presentation of events for educational, cultural or entertainment purposes; organisation, production and presentation of competitions, contests, games, game shows, quizzes, fun days, exhibitions, shows, roadshows, staged events, raves, theatrical performances, concerts, live performances and participation events; Providing television programmes, not downloadable, via video-on-demand and near video-on-demand transmission services; entertainment and educational services via the uploading, downloading, capturing, posting, showing, editing, playing, streaming, viewing, previewing, displaying, tagging, blogging, sharing, manipulating, distributing, publishing, reproducing, of electronic media, multimedia content, videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet or other computer and communications networks; Provision of entertainment via podcast; provision of entertainment services via the metaverse; entertainment services, namely, provision of a virtual reality or metaverse based simulation gaming service; entertainment services, namely, providing online non-downloadable virtual goods, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments; virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices; entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events; publication of books, magazines, texts, printed matter and recordings; publication and provision of electronic publications and online publications, including electronic books, newspapers, magazines (periodicals), comics, journals (publications), books, user manuals, instructional and teaching materials; providing online non-downloadable video clips and other multimedia digital content containing audio, video, artwork, and/or text from or related to an ongoing television series; information and advisory services relating to any of the aforesaid services; interactive entertainment for use with a mobile phone; Internet based games; operation of lottery and games of chance; amusement game services; gaming services; gambling services; betting services; casino services; card game and casino tournaments, competitions, contests, games and/or events; lottery services ; the provision of any of the aforesaid services to mobile phones, via a mobile network, by communications satellite, by microwave or other electronic, digital and analogue media, live, electronically, via computer network, via the Internet, online and through the medium of television.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Digital content authenticated by non-fungible tokens [NFTs]; Recordings of sounds and images in any media; carriers of audio signals and or video signals; recordings of films and television programmes; recordings of sound and music; audio-video cassettes; compact disks; DVDs; phonograph records; CD ROMs; computer software; software to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information over the Internet or other communications networks; computer games software; computer games; video recordings provided from the Internet; downloadable electronic publications provided online from databases or the Internet; electronic publications in any media; downloadable artwork provided online from databases or the Internet; electronic artwork in any media; screensavers; cartridges for television game sets; laser disks; mouse mats; software downloadable to mobile phones, tablets and other electronic mobile devices; computer software in the form of an application for mobile devices and computers; applications featuring computer games; downloadable digital media namely, downloadable image files in the nature of digital assets, digital collectibles and digital tokens authenticated by non-fungible tokens (NFTs); downloadable multi-media file containing artwork, text, audio and video; downloadable digital files authenticated by non-fungible tokens [NFTs]; downloadable software using artificial intelligence for generating real time video, authenticated by non-fungible tokens (NFTs); downloadable computer software for blockchain technology; downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, swimwear, bags, art, toys, games, cosmetics, toiletries, perfumes, water bottles and towels for use online and in online virtual worlds; software for the creation of, and modification of digital designs and characters, avatars, digital overlays and skins; downloadable electronic publications in the fields of computer software, the metaverse, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities and online gaming; parts and fittings for the aforesaid goods.
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