UK Trademark Search > MOVEMENT FOR MOVEMENT

MOVEMENT FOR MOVEMENT United Kingdom Trademark Information

Charitable fundraising services; charitable or philanthropic funding of scholarships for education, entertainment, sporting or cultural activities; charitable or philanthropic monetary grants for programs related to education, entertainment, sporting or cultural activities; allocation of funds and grants for charitable or philanthropic purposes; funding of scholarships; financial grant services for charitable or philanthropic purposes; provision of grants for charitable or philanthropic purposes; provision of donations for charitable or philanthropic purposes.Entertainment services in the nature of providing a virtual, augmented and mixed reality gymnasium and boxing, dance and meditation studio; entertainment services in the nature of providing augmented reality games and interactive entertainment content; providing online virtual, augmented and mixed reality environments; providing temporary use of non-downloadable interactive games; providing virtual, augmented and mixed reality games, interactive entertainment and virtual, augmented and mixed reality content; providing online virtual, augmented and mixed reality games; providing online virtual, augmented and mixed games; pro...

Words that describe this mark

charitable   fundraising   services   charitable   philanthropic   funding   scholarships   education     entertainment     sporting   cultural   activities   charitable   philanthropic   monetary   grants   programs   related   education     entertainment     sporting   cultural   activities   allocation   funds   grants   charitable   philanthropic   purposes   funding   scholarships   financial   grant  
On Thursday, December 7, 2023, a united kingdom trademark registration was filed for MOVEMENT FOR MOVEMENT by FitXR Limited ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00003989016. The current status of this trademark filing is Registered. The correspondent listed for MOVEMENT FOR MOVEMENT is Groom Wilkes & Wright LLP of ********, ********, ***** **** The MOVEMENT FOR MOVEMENT trademark is filed in the category of Insurance & Financial Services , Education and Entertainment Services , Computer & Software Services & Scientific Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: MOVEMENT FOR MOVEMENT
Current Status:
Registered
LIVE (Circa: 2023)
Application Number: UK00003989016
Filing Date: Thursday, December 7, 2023
Registration Date: Friday, March 8, 2024
Type of Mark: Individual
Mark Feature: Word
Publication:
2023/051: Friday, December 22, 2023
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 036 - Insurance & Financial Services
Goods & Services: Charitable fundraising services; charitable or philanthropic funding of scholarships for education, entertainment, sporting or cultural activities; charitable or philanthropic monetary grants for programs related to education, entertainment, sporting or cultural activities; allocation of funds and grants for charitable or philanthropic purposes; funding of scholarships; financial grant services for charitable or philanthropic purposes; provision of grants for charitable or philanthropic purposes; provision of donations for charitable or philanthropic purposes.
Class Description: 041 - Education and Entertainment Services
Goods & Services: Entertainment services in the nature of providing a virtual, augmented and mixed reality gymnasium and boxing, dance and meditation studio; entertainment services in the nature of providing augmented reality games and interactive entertainment content; providing online virtual, augmented and mixed reality environments; providing temporary use of non-downloadable interactive games; providing virtual, augmented and mixed reality games, interactive entertainment and virtual, augmented and mixed reality content; providing online virtual, augmented and mixed reality games; providing online virtual, augmented and mixed games; providing interactive multiplayer computer games via the Internet; conducting fitness classes; fitness training services; digital fitness, wellness and meditation services; digital personal fitness, dance, HIIT and boxing classes provided via virtual, augmented and mixed reality devices; digital classes in the field of lifestyle wellness and meditation provided via virtual, augmented and mixed reality devices; digital meditation training and personal fitness coaching services provided via provided via virtual, augmented and mixed reality devices; personal fitness, dance, HIIT and boxing classes provided via immersive digital environments; classes in the field of lifestyle wellness and meditation provided via immersive digital environments; meditation training and personal fitness coaching services provided via immersive digital environments; online gaming services in relation to multiplayer virtual, augmented and mixed reality games available on video game platforms and consoles; teaching and training services; information and consultancy services in relation to training; cultural and educational services; publication services; organisation of competitions and exhibitions; production of films and of television and radio programmes.
Class Description: 042 - Computer & Software Services & Scientific Services
Goods & Services: Creation, design, development, programming and maintenance of virtual, augmented and mixed reality videos and games; providing information in the fields of technology and software development via a global computer network; providing temporary use of non-downloadable software applications for virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services featuring software for virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services in the nature of subscription software for virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services in the nature of subscription software for virtual, augmented and mixed reality videos and games; providing temporary use of non-downloadable software applications in the form of virtual, augmented and mixed reality videos and games which enable users to play music recordings and entertainment-related audio, video, text and multimedia content; providing online non-downloadable software applications featuring virtual, augmented and mixed reality immersive environments for fitness, dance, HIIT and boxing classes, guided and self-guided meditation and personal fitness coaching from fitness and wellness experts; providing online non-downloadable software applications featuring virtual, augmented and mixed reality immersive environments featuring music and interactive cues to guide users through a series of movements, routines and manoeuvres; providing online non-downloadable software applications featuring instructor-led warm-up and cool-down sessions featuring coaching in an immersive virtual, augmented and mixed reality environment; providing online non-downloadable software applications featuring individual and group classes in an immersive virtual, augmented and mixed reality environment; providing on-line computer game software.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Interactive entertainment software; game and video software; subscription game and video software; game software downloadable from a global computer network; virtual, augmented and mixed reality game software; virtual, augmented and mixed reality software for use with computers and computing devices to develop and enable immersive experiences; software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual, augmented and mixed reality experiences; software for users to experience virtual, augmented and mixed reality visualisation, manipulation and immersion; software for detecting objects, user gestures and commands; software for virtual, augmented and mixed reality systems for playing games; software for tracking motion in, visualising, manipulating, viewing, and displaying augmented, virtual and mixed reality experiences; software for virtual, augmented and mixed reality user interfaces; software for integrating electronic data with real world environments for the purposes of entertainment and gaming; software for enabling transmission of images, audio, audio visual and video content and data; downloadable software applications for immersive media virtual, augmented and mixed reality devices that feature personal fitness, dance, HIIT and boxing classes, guided and self-guided meditation and coaching from fitness and wellness experts; downloadable software applications enabling users to experience personal fitness, dance, HIIT and boxing classes, guided and self-guided meditation, coaching from fitness and wellness experts, individually or in group; downloadable software applications featuring music and interactive cues to guide users through movements, routines and manoeuvres; downloadable software applications featuring instructor-led warm-up and cool-down sessions featuring coaching.
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