Class Description: |
018 - Leather Products (not including clothing)
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Goods & Services: |
Bags; sports bags; wallets; purses; handbags; suitcases, trunks and travelling bags; school bags and satchels; back packs and beach bags; umbrellas and umbrella covers; duffel bags, boot bags, holdalls, wallets and bags; key cases and cases; purses; boxes; pouches; credit card holders; walking canes and sticks; attaché cases and brief cases; bands and straps of leather; leather shoe and boot linings; collars and covers for animals; leather laces, leads and leashes. |
Class Description: |
025 - Clothing Products
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Goods & Services: |
Clothing, footwear and headgear; articles of outer clothing; articles of sports clothing; sportswear; leisurewear; articles of underclothing; lingerie; hosiery; footwear being articles of clothing; shirts; boots; underwear; coats; overalls; ear muffs; football boots and shoes; shorts; t-shirts; socks; sweaters; baseball caps; hats; bobble hats; beanie hats; scarves; jackets; dressing gowns; pyjamas; sandals; slippers; boxer shorts; beach clothes and shoes; baby boots; romper suits; baby pants and sleep suits; dungarees; braces; belts and berets; wrist bands; track suits; ties; cravats; aprons; bathrobes; bathing caps and suits; bathing trunks; gloves and mittens; headbands; boots; jackets; jerseys; jumpers and knitwear; leggings; vests; waistcoats; waterproof clothing; belts; ties. |
Class Description: |
041 - Education and Entertainment Services
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Goods & Services: |
Entertainment and education services; entertainment services, namely, providing online virtual and augmented reality environments; entertainment services, namely providing on-line, non-downloadable digital collectibles for entertainment purposes; providing online games; electronic games services; organising events and competitions, arranging and conducting of colloquiums, conferences, congresses, seminars, symposiums and workshops [training]; arranging and conducting of courses of instruction relating to, or connected with, football; arranging and conducting of lectures, demonstrations, displays, exhibitions, presentations, seminars and festivals for educational, entertainment, coaching and training purposes; training and tuition services; arranging and conducting sporting and training events; arranging and conducting technical instruction courses; sport camp services; coaching, instructional and training services for sporting activities; conducting instructional, teaching and coaching classes, courses, seminars, presentations and workshops; education, teaching and coaching services in the form of music, television and radio programmes; live and pre-recorded demonstrations for teaching, entertainment, educational and coaching purposes; professional training and coaching services; provision of courses of instruction, education and coaching relating to sport; sporting entertainment, education, teaching and coaching services; practical training relating to, or connected with, sports; providing on-line publications (not downloadable); publication of books and of text; rental of recordings of sound and of images; rental of video games; information, advisory and consultancy services relating to the foregoing. |
Class Description: |
009 - Computer & Software Products & Electrical & Scientific Products
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Goods & Services: |
Computer game software; software for creating and accessing virtual reality, augmented reality and virtual world experiences; software for managing digital collectible services, marketplaces for transactions, and registries using blockchain-based software technology and smart contracts for digital collectibles; virtual goods, namely, non-fungible digital asset tokens used with blockchain technology to represent a collectible or unique item; downloadable software, namely virtual goods for use in on-line social networking sites; computer programs featuring in game currency, and consumables in the nature of extra time and other play enhancing features in the nature of power boosts, power-ups, enhanced abilities, access to content, access to experiences, loyalty points and in game points and resources for use in acquiring in game upgrades and enhancements, all for use in online virtual worlds; downloadable digital files authenticated by non-fungible tokens; eye glasses and spectacles, cases, chains, cords and frames therefor; sunglasses; audio-visual apparatus; electronic publications (downloadable); mobile phone cases and covers; cases and covers for tablet computers and computers; computer mouse mats; screensavers. |