UK Trademark Search > Fairlady Z

Fairlady Z United Kingdom Trademark Information

Providing an online virtual environment for trading virtual art and virtual art tokens; Providing an online marketplace for buyers and sellers of downloadable digital art images and text, audio, and video files authenticated by non-fungible tokens (NFTs); Providing an online marketplace for buyers and sellers of downloadable digital goods, namely clothing, footwear, headgear, trading cards, cars, toys (including toy cars), games, artworks (including kinetic art), land, buildings and premises, furniture, tickets (including admission tickets), authenticated by non-fungible tokens.Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Educational and entertainment services, namely in the form of providing online publications [non-downloadable] relating to digital media of all kinds, in particular including virtual works of art, crypto-collectibles and blockchain-based non-fungible valuables; electronic publishing services [e-publishing], namely in the form of publishing digital media of all kinds, in particular including virtual works of art, crypto-collectibles and blockchain-based non-fungibl...

Words that describe this mark

providing   online   virtual   environment   trading   virtual   art   virtual   art   tokens   providing   online   marketplace   buyers   sellers   downloadable   digital   art   images   text     audio     video   files   authenticated   nonfungible   tokens   nfts   providing   online   marketplace   buyers   sellers   downloadable   digital   goods  
On Wednesday, December 7, 2022, a united kingdom trademark registration was filed for Fairlady Z by Nissan Jidosha Kabushiki Kaisha (also trading as Nissan Motor Co., Ltd.) ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00003856889. The current status of this trademark filing is Registered. The correspondent listed for Fairlady Z is Keltie LLP of ********, ********, ***** **** The Fairlady Z trademark is filed in the category of Advertising, Business & Retail Services , Education and Entertainment Services , Computer & Software Services & Scientific Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: Fairlady Z
Current Status:
Registered
LIVE (Circa: 2022)
Application Number: UK00003856889
Filing Date: Wednesday, December 7, 2022
Registration Date: Friday, March 3, 2023
Type of Mark: Individual
Mark Feature: Figurative
Publication:
2022/050: Friday, December 16, 2022
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 035 - Advertising, Business & Retail Services
Goods & Services: Providing an online virtual environment for trading virtual art and virtual art tokens; Providing an online marketplace for buyers and sellers of downloadable digital art images and text, audio, and video files authenticated by non-fungible tokens (NFTs); Providing an online marketplace for buyers and sellers of downloadable digital goods, namely clothing, footwear, headgear, trading cards, cars, toys (including toy cars), games, artworks (including kinetic art), land, buildings and premises, furniture, tickets (including admission tickets), authenticated by non-fungible tokens.
Class Description: 041 - Education and Entertainment Services
Goods & Services: Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Educational and entertainment services, namely in the form of providing online publications [non-downloadable] relating to digital media of all kinds, in particular including virtual works of art, crypto-collectibles and blockchain-based non-fungible valuables; electronic publishing services [e-publishing], namely in the form of publishing digital media of all kinds, in particular including virtual works of art, crypto-collectibles and blockchain-based non-fungible valuables; Production and publishing of creative works, films, books, magazines, works of art by means of analog and digital means, including the internet, and by means of non-fungible tokens; Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely clothing, footwear, headgear, trading cards, cars, toys (including toy cars), games, artworks (including kinetic art), land, buildings and premises, furniture, tickets (including admission tickets), for use in virtual environments; Providing information relating to online digital collectibles for use in digital environments and transaction marketplaces for entertainment purposes by means of a website, smart contract or distributed registry or blockchain technology; Ticketing and event booking services through NFT (Non Fungible tokens); Educational services in the nature of coaching through NFTs and smart contracts; provision of non-downloadable multimedia content featuring music, art, animation, comedy, pop culture and entertainment, and digital collectibles and digital assets authenticated by non-fungible tokens (NFTs); entertainment services, namely providing online no-downloadable virtual goods, namely, digital collectibles authenticated by NFTs (non-fungible tokens) for use in virtual environments created for entertainment purposes.
Class Description: 042 - Computer & Software Services & Scientific Services
Goods & Services: Providing temporary use of non-downloadable software for creating, minting, sending, receiving, accepting, trading, storing, tracking, authenticating and transmitting non-fungible tokens (NFTs) and video, images, artwork, tickets, audio, sounds, music, and trading cards for authenticating non-fungible tokens (NFTs); Providing temporary use of non-downloadable computer software for use as a digital wallet; Software as a service (SAAS) services featuring software for creating, minting, sending, receiving, accepting, trading, storing, tracking, authenticating and transmitting non-fungible tokens (NFTs) and video, images, artwork, tickets, audio, sounds, music, and trading cards for authenticating non-fungible tokens (NFTs); Platform as a service [PaaS]; Design and development of computer software; Design and development of application software for mobile phones; Electronic data storage; Cloud computing; Hosting digital content on the Internet; Design of artwork; Software as a Service [SaaS]; Blockchain as a Service [BaaS] / Blockchain as a services (BAAS).
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Downloadable virtual goods, namely, computer programs featuring clothing, footwear, headgear, trading cards, cars, toys (including toy cars), games, artworks (including kinetic art), land, buildings and premises, furniture, tickets (including admission tickets), for use online and in online virtual worlds; Downloadable digital files authenticated by non-fungible tokens [NFTs]; Downloadable multimedia files containing text, video, audio, or combinations thereof, relating to clothing, footwear, headgear, trading cards, cars, toys (including toy cars), games, artworks (including kinetic art), land, buildings and premises, furniture, tickets (including admission tickets), authenticated by non-fungible tokens; Downloadable multimedia files containing artwork in the fields of clothing, footwear, headgear, trading cards, cars, toys (including toy cars), games, artworks (including kinetic art), land, buildings and premises, furniture, tickets (including admission tickets), authenticated by non-fungible tokens; Downloadable audio and video recordings relating to clothing, footwear, headgear, trading cards, cars, toys (including toy cars), games, artworks (including kinetic art), land, buildings and premises, furniture, tickets (including admission tickets), authenticated by non-fungible tokens; Downloadable image files containing or relating to clothing, footwear, headgear, trading cards, cars, toys (including toy cars), games, artworks (including kinetic art), land, buildings and premises, furniture, tickets (including admission tickets), authenticated by non-fungible tokens; Downloadable software, namely non-fungible tokens; non-fungible tokens; Downloadable electronic data files featuring artwork, text, images, audio, and video, authenticated by non-fungible tokens (NFTs); Digital tokens used with blockchain technology to represent a collectible item; Digital art software incorporating NFTs (Non fungible tokens); Security tokens [encryption devices].
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