EPOLO United Kingdom Trademark Information

Clothes; headgear; footwear; parts of clothing, footwear and headgear; caps; caps with visors; shoes; sneakers; sweaters; trousers; underwear; socks; sportswear; sports shoes; all the aforementioned goods only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played on, ewheel, one-wheel, two-wheel, self-balancing vehicle and other similar motorized electric vehicles and other electronic or computer game  versions of the same sport.Sporting articles and equipment; toys, games, and playthings; tabletop games and gambling devices; playing cards and card game; board games; electronic games; apparatus for electronic games adapted for use with an external display screen or monitor; balls; clubs; electronic game machines; portable gaming devices; games adapted for use with television receivers; handheld audiovisual games on hardware platforms; computer game apparatus; video game machines; portable games and toys incorporating telecommunication functions; video game consoles; toy figures; smart robot toys; all the aforementioned goods only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played...

Words that describe this mark

clothes   headgear   footwear   parts   clothing     footwear   headgear   caps   caps   visors   shoes   sneakers   sweaters   trousers   underwear   socks   sportswear   sports   shoes   aforementioned   goods   connection   team   ball   sports   played   electric   vehicles     limited   polo   played   ewheel   onewheel   twowheel    
On Tuesday, August 11, 2020, a united kingdom trademark registration was filed for EPOLO by Van Riesen Obtineo AB ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00918287336. The current status of this trademark filing is Registered. The correspondent listed for EPOLO is D Young & Co LLP of ********, ********, ***** **** The EPOLO trademark is filed in the category of Clothing Products , Toys and Sporting Goods Products , Computer & Software Services & Scientific Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: EPOLO
Current Status:
Registered
LIVE (Circa: 2020)
Application Number: UK00918287336
Filing Date: Tuesday, August 11, 2020
Registration Date: Tuesday, December 29, 2020
Type of Mark: Individual
Mark Feature: Figurative
Publication: Not Available
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 025 - Clothing Products
Goods & Services: Clothes; headgear; footwear; parts of clothing, footwear and headgear; caps; caps with visors; shoes; sneakers; sweaters; trousers; underwear; socks; sportswear; sports shoes; all the aforementioned goods only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played on, ewheel, one-wheel, two-wheel, self-balancing vehicle and other similar motorized electric vehicles and other electronic or computer game  versions of the same sport.
Class Description: 028 - Toys and Sporting Goods Products
Goods & Services: Sporting articles and equipment; toys, games, and playthings; tabletop games and gambling devices; playing cards and card game; board games; electronic games; apparatus for electronic games adapted for use with an external display screen or monitor; balls; clubs; electronic game machines; portable gaming devices; games adapted for use with television receivers; handheld audiovisual games on hardware platforms; computer game apparatus; video game machines; portable games and toys incorporating telecommunication functions; video game consoles; toy figures; smart robot toys; all the aforementioned goods only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played on, ewheel, one-wheel, two-wheel, self-balancing vehicle and other similar motorized electric vehicles and other electronic or computer  game  versions of the same sport.
Class Description: 042 - Computer & Software Services & Scientific Services
Goods & Services: IT-services; services relating to development, design, maintenance, programming, construction and writing of software; technical support services; technical support services relating to computer software and applications; hosting services; cloud computing; hosting of digital content; hosting of mobile applications; hosting for multimedia content in sports and entertainment; rental of computer software; rental of game software; platforms for gaming as software as a service [SaaS]; design services; development design, maintenance and programming of software games; development of computer and video games; computer graphics design services; design and development in connection with computer and video games and interactive entertainment products; technical information, advice and consultancy in connection with computer software, software applications, games, websites and audiovisual content; all the aforementioned services only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played on, ewheel, one-wheel, two-wheel, self-balancing vehicle and other similar motorized electric vehicles and other electronic or computer game versions of the same sport.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Protective and safety equipment; head protection; helmets for use in sports; optical devices, enhancers and correctors; spectacles; sunglasses; sports eyewear; media content; digital recording media; electronic storage media; digital storage media; mobile games; downloadable electronic game programs; digital games; computer games; video games; software; games software; interactive software; application software; mobile apps; educational software; virtual reality software; Information technology and audio-visual, multimedia and photographic devices; headsets; virtual reality headsets; data processing equipment and accessories (electrical and mechanical); peripherals adapted for use with computers and other smart devices; cases for mobiles; databases; electronic notice boards; audio-, video- and data recordings; electronic publications; electronic publications, downloadable; films, exposed; programs intended for television, recorded; navigation, guidance, tracking, targeting and map making devices; electronic global positioning systems; sensors, detectors and monitoring instruments; controllers and regulators; educational apparatus and simulators; virtual Reality [VR] motion simulators; humanoid robots with artificial intelligence; all the aforementioned goods only in connection to team and ball sports to be played on electric vehicles, limited to polo to be played on, ewheel, one-wheel, two-wheel, self-balancing vehicle and other similar motorized electric vehicles and other electronic or computer  game  versions of the same sport.
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