UK Trademark Search > CONNECTING THE WORLD THROUGH GAMES

CONNECTING THE WORLD THROUGH GAMES United Kingdom Trademark Information

Clothing, footwear, headgear; clothing, namely, t-shirts, sweatshirts, socks, jackets, button down shirts, polo shirts, dresses, skirts, jeans, shorts, sweatpants, neckties, aprons, belts, gloves, jerseys.Education; providing of training; entertainment; sporting and cultural activities; entertainment services, namely, providing online computer and electronic games, enhancements within online computer games, and game applications within online computer games; providing online reviews of computer games, and providing of information relating to computer games; providing an Internet website portal in the field of computer games and gaming; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes.Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; computer services, namely, creating an on-line community for registered users to participate in and hold competitions, participate in discussions, showcase their skills, get feedback from their peers, rank us...

Words that describe this mark

clothing     footwear     headgear   clothing       tshirts     sweatshirts     socks     jackets     button   shirts     polo   shirts     dresses     skirts     jeans     shorts     sweatpants     neckties     aprons     belts  
On Monday, August 30, 2010, a united kingdom trademark registration was filed for CONNECTING THE WORLD THROUGH GAMES by Zynga Inc. ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00909343559. The current status of this trademark filing is Registered. The correspondent listed for CONNECTING THE WORLD THROUGH GAMES is Fieldfisher LLP of ********, ********, ***** **** The CONNECTING THE WORLD THROUGH GAMES trademark is filed in the category of Clothing Products , Education and Entertainment Services , Computer & Software Services & Scientific Services , Personal & Legal & Social Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: CONNECTING THE WORLD THROUGH GAMES
Current Status:
Registered
LIVE (Circa: 2010)
Application Number: UK00909343559
Filing Date: Monday, August 30, 2010
Registration Date: Thursday, February 10, 2011
Type of Mark: Individual
Mark Feature: Word
Publication: Not Available
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 025 - Clothing Products
Goods & Services: Clothing, footwear, headgear; clothing, namely, t-shirts, sweatshirts, socks, jackets, button down shirts, polo shirts, dresses, skirts, jeans, shorts, sweatpants, neckties, aprons, belts, gloves, jerseys.
Class Description: 041 - Education and Entertainment Services
Goods & Services: Education; providing of training; entertainment; sporting and cultural activities; entertainment services, namely, providing online computer and electronic games, enhancements within online computer games, and game applications within online computer games; providing online reviews of computer games, and providing of information relating to computer games; providing an Internet website portal in the field of computer games and gaming; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes.
Class Description: 042 - Computer & Software Services & Scientific Services
Goods & Services: Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software; computer services, namely, creating an on-line community for registered users to participate in and hold competitions, participate in discussions, showcase their skills, get feedback from their peers, rank users, form virtual communities, engage in social networking, and improve their talent.
Class Description: 045 - Personal & Legal & Social Services
Goods & Services: Personal and social services rendered by others to meet the needs of individuals; security services for the protection of property and individuals; providing links to the websites of others in the area of online social networking services; providing information about on-line social networking services.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus; computer game software; video game programs and computer software platforms for social networking; interactive video game programs; downloadable electronic game programs and computer software platforms for social networking that may be accessed via the internet, computers and wireless devices; computer software to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information in the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties; downloadable virtual goods, namely, computer programs featuring articles of clothing, furniture, decorations, vehicles, farm equipment, tools, trees and shrubs, plants, fish supplies and equipment, bathroom fixtures, kitchen fixtures, and other consumer goods for use in online virtual worlds.
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