Trademark Search > Trademark Owners > E > Entertainment Software Association

Entertainment Software Association Trademarks (50 records)

Trademarkia.com is a free search engine of publicly available government records. Trademarkia.com is not a law firm and does not represent owners listed on this page.

Company Trademark Status Update Alerts are email updates of the latest trademarks' status change on company level. Click here to get the alert for FREE!

Page 1 of 3

123
Goods and Services: Promoting public awareness of the positive aspects of video games by means of public advocacy...
LIVE (Circa: 2019)

GAME GENERATION PLAY · LEARN · CONNECT

Goods and Services: Association services, namely, promoting the business and public affairs needs of companies th...
LIVE (Circa: 2018)

ESA

Goods and Services: Educational services, namely, organization of a working group composed of video game industry...
LIVE (Circa: 2018)

GSG

Goods and Services: Promoting public awareness of the video game industry in other countries and the importance o...
LIVE (Circa: 2018)

VJMX

Goods and Services: Promoting public awareness of the video game industry in other countries and the importance o...
LIVE (Circa: 2018)

VJMX CONCURSO VIDEOJUEGOS ESA ENTERTA...

Goods and Services: Charitable fundraising services by means of organizing and conducting special events
LIVE (Circa: 2018)

NITE TO UNITE

Goods and Services: Promoting public awareness of public policy and legislative issues in the fields of computer ...
LIVE (Circa: 2018)

VIDEO GAME VOTERS NETWORK

Goods and Services: Promoting public awareness of public policy and legislative issues in the fields of computer ...
LIVE (Circa: 2018)

Mark Words (NOT AVAILABLE)

Goods and Services: Organizing and conducting trade shows, exhibitions and conferences for business purposes in t...
LIVE (Circa: 2017)

E3

Goods and Services: Organizing and conducting trade shows, exhibitions and conferences for business purposes in t...
LIVE (Circa: 2017)

E3

Goods and Services: Promoting public awareness of political issues relevant to video game players and fans; promo...
LIVE (Circa: 2016)

START DEMOCRACY

Goods and Services: Promoting public awareness of political issues relevant to video game players and fans; promo...
LIVE (Circa: 2016)

D DEMOCRACY

Goods and Services: Arranging, organizing and conducting conferences, seminars, exhibitions and events all in the...
LIVE (Circa: 2016)

E3 LIVE!

Goods and Services: Interactive software products for use on any platform, including personal computers, video ga...
LIVE (Circa: 2014)

USERS INTERACT ESRB

Goods and Services: Interactive software products for use on any platform, including personal computers, video ga...
LIVE (Circa: 2014)

SHARES LOCATION ESRB

Goods and Services: Interactive software products for use on any platform, including personal computers, video ga...
LIVE (Circa: 2014)

SHARES INFO ESRB

Goods and Services: Interactive software products for use on any platform, including personal computers, video ga...
LIVE (Circa: 2014)

PURCHASES ESRB

Goods and Services: Organizing and conducting trade show exhibitions and conferences for the computer and video g...
LIVE (Circa: 2014)

E3

Goods and Services: Arranging, organizing and conducting conferences, seminars, exhibitions and events all in the...
LIVE (Circa: 2014)

E3

Goods and Services: Downloadable applications, accessible by mobile devices and devices connected to the internet...
LIVE (Circa: 2013)

PRIVACY CERTIFIED KIDS ESRB

Hot News! On Monday, November 25, 2019, a U.S. federal trademark registration number 88705773 was filed for GAME GENERATION PLAY · LEARN · CONNECT by Entertainment Software Association with the description Promoting public awareness of the positive aspects of video games by means of public advocacy, grassroots organizing, and public education campaigns; promoting public awareness of the positive aspects of video games through advertising, marketing, and social media; promoting public awareness of the positive aspects of video games by providing educational and entertainment information and interactive experiences about computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; promoting public awareness of public policy, regulatory, and legislative issues in the fields of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; providing public policy information to encourage action by members of the general public in the field of shaping regulations and legislation for computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; providing public policy information to members of the general public regarding regulatory and legislative issues in the fields of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; organizing grassroots advocacy initiatives to encourage members of the public to contact public officials to urge action on pending bills, proposals for legislative action, and legislation in the fields of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; lobbying services, namely, promoting the interests of players of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers in the fields of regulation and legislation; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers by means of public advocacy, grassroots organizing, and public education campaigns, all of the foregoing services which may relate to electronic sports.