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Words that describe this mark
electronic apparatus data processing data recording apparatus data handling apparatus apparatus apparatus computing tablet computers mobile phones application game software hardware interactive game software game programs games software game software downloadable game software recorded game
On Friday, April 12, 2024, an International Trademark registration was filed for
FLUTTERVERSE by Flutter Entertainment plc *********, **********, ***** ****.
The World Intellectual Property Organization (WIPO) has given the trademark application number of
1790724.
The expiration date for this trademark is 4/12/2034.
The FLUTTERVERSE
trademark is filed in the description of
Electronic apparatus for data processing; data recording
apparatus; data handling apparatus; computer apparatus;
apparatus for computing; tablet computers; mobile phones;
application game software; computer hardware; interactive
game computer software; computer game programs; games
software; computer game software, downloadable; computer
game software, recorded; computer game software applications
(downloadable); computer games entertainment software;
computer games programs downloaded via the internet
(software); computer game programs and recorded software
distributed online; interactive game video software;
programmed video games (software); video game programs
(software); downloadable game software applications (apps);
downloadable podcasts; virtual reality software for
interactive entertainment; virtual reality software for
interactive entertainment and virtual reality gaming;
augmented reality software for interactive entertainment and
augmented reality gaming; virtual reality game computer
hardware; augmented reality game computer hardware; mixed
reality game computer hardware; augmented reality hardware,
namely, headsets, glasses, and controllers for engaging in
augmented reality experiences and playing augmented reality
games; downloadable electronic game software in the nature
of video games, computer games, interactive multimedia
games, and virtual, augmented, and mixed reality games;
electric devices for displaying information; communication
devices; interactive touch screen terminals; interactive
video apparatus; interactive display apparatus (electric);
virtual reality glasses; virtual reality headsets;
electronic mail apparatus; message sending apparatus;
downloadable electronic publications; smart cards, magnetic
coded cards, electronic data carrier cards, charge cards,
bank cards, credit cards, debit cards, chip cards, stored
value cards, payment cards, pre-paid cards; cards using
magnetic memories and integrated circuit memories; hologram
impregnated cards; all of the foregoing provided solely in
connection with the fields of gambling and betting, casinos,
gaming, social gaming and entertainment.
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Advertising; marketing; promotional services; business
management; business administration; business information;
office functions; business management assistance; commercial
administration; commercial administration of the licensing
of the goods and services of others; business data analysis;
acquisitions (business -) consulting services; advertising,
marketing and promotional services.
,
Financial services; monetary affairs; monetary transfer;
monetary transaction services; monetary exchange; financial
analysis; financial advice; payment processing services;
financial information; all of the aforementioned services
only with regard to betting and gaming.
,
Gambling; gambling services; providing casino facilities
(gambling); casino services; recreation services;
entertainment; betting services; betting information
services; betting on horses; amusement services; wagering
services; conducting lotteries; lottery services; card game
services; poker game services; the provision of games of
skill; organisation, production and presentation of
tournaments, competitions, contests, games, gameshows and
events; arranging of games; electronic games services
provided by means of the internet; game services provided
online from a computer network; organisation of games;
provision of games by means of a computer based system;
provision of non-downloadable games on the internet; video
game entertainment services; virtual reality game services
provided via the internet and other communications networks;
augmented reality game services provided via the internet
and other communications networks; entertainment services,
namely, providing virtual reality games, interactive
entertainment and virtual reality content and experiences;
entertainment services, namely, providing online virtual
reality environments; entertainment services, namely,
providing online augmented reality environments; gaming
services in the nature of providing a web site for consumers
to broadcast game play to others; augmented reality video
production; entertainment services, namely, providing online
facilities for streaming entertainment content and live
streaming video of entertainment; arranging and conducting
competitions and entertainment events for players of video,
computer, electronic or interactive multimedia games;
entertainment services, namely, arranging and conducting of
competitions for encouraging use and development of
interactive entertainment, virtual reality, augmented
reality, consumer electronics, and video game entertainment
software and hardware; horse racing; racing information
services; sporting information; sporting results services;
providing information, including online, about education,
training, entertainment, sporting and cultural activities;
electronic publication of information in the fields of
gambling and betting, casinos, gaming, social gaming and
entertainment.
,
Platform as a service (PaaS) and Software as a service
(SaaS) in the fields of gambling and betting, casinos,
gaming, social gaming and entertainment; design and
development of computer game software and video game
software for use with computers, video game program systems
and computer networks; design and development of augmented
reality, mixed reality and virtual reality hardware and
software in the fields of gambling and betting, casinos,
gaming, social gaming and entertainment; providing temporary
use of non-downloadable software for providing a virtual
marketplace; providing temporary use of non-downloadable
software for use with virtual currency, digital currency,
cryptocurrency and digital and blockchain assets; providing
temporary use of non-downloadable software for social
networking, creating a virtual community, and transmission
of audio, video, images, text, content, and data; providing
temporary use of non-downloadable software that gives users
the ability to upload, modify and share virtual reality
content, augmented reality content, mixed reality content,
information, experiences and data; hosting of virtual
reality and augmented reality content on the internet in the
fields of gambling and betting, casinos, gaming, social
gaming and entertainment.
.