UK Trademark Search > METAHUMAN

METAHUMAN United Kingdom Trademark Information

Entertainment services; Entertainment services, namely, providing multi-user access to an online multimedia virtual environment; Virtual reality services provided on-line from a computer network; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing on-line, non-downloadable virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable avatars and virtual clothing, pets, vehicles, tools, toys, and emotes for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Organizing and arranging exhibitions for entertainment purposes; Organization of games and competitions; Arranging and conducting of competitions [education or entertainment]; Games equipment rental; Providing online electronic publications, not downloadable; Electronic game services and competitions provided by means of the internet; Providing interactive multiplayer games services for games played over computer netw...

Words that describe this mark

entertainment   services   entertainment   services       providing   multiuser   access   online   multimedia   virtual   environment   virtual   reality   services   provided   online   network   virtual   reality   arcade   services   virtual   reality   game   services   provided   online   network   entertainment   services       providing   online    
On Sunday, June 7, 2020, a united kingdom trademark registration was filed for METAHUMAN by Epic Games, Inc. ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00918250660. The current status of this trademark filing is Registered. The correspondent listed for METAHUMAN is Bird & Bird LLP of ********, ********, ***** **** The METAHUMAN trademark is filed in the category of Education and Entertainment Services , Computer & Software Services & Scientific Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: METAHUMAN
Current Status:
Registered
LIVE (Circa: 2020)
Application Number: UK00918250660
Filing Date: Sunday, June 7, 2020
Registration Date: Sunday, October 11, 2020
Type of Mark: Individual
Mark Feature: Word
Publication: Not Available
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 041 - Education and Entertainment Services
Goods & Services: Entertainment services; Entertainment services, namely, providing multi-user access to an online multimedia virtual environment; Virtual reality services provided on-line from a computer network; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing on-line, non-downloadable virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable avatars and virtual clothing, pets, vehicles, tools, toys, and emotes for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Organizing and arranging exhibitions for entertainment purposes; Organization of games and competitions; Arranging and conducting of competitions [education or entertainment]; Games equipment rental; Providing online electronic publications, not downloadable; Electronic game services and competitions provided by means of the internet; Providing interactive multiplayer games services for games played over computer networks and global communications networks; Organization of electronic game competitions; Arranging and conducting live, interactive gaming tournaments featuring video games; Multimedia publishing; Production of virtual reality media and provision of virtual reality media via communications networks for entertainment purposes; Publication of printed matter in electronic form on the Internet; Video game entertainment services; Provision of online computer games; Publication of computer games; Audio, video and multimedia production, and photography; Education; Sport services; Esport services; Information, advisory and consultancy services in relation to all the aforesaid services.
Class Description: 042 - Computer & Software Services & Scientific Services
Goods & Services: IT services; Software programming and implementation; Data duplication and conversion services, data coding services including 3D-scanning; Hosting services, software as a service and rental of software; IT security, protection and restoration; Computer services; Computer services, namely, hosting an on-line multimedia virtual environment; design and development of multimedia and virtual environment software; Design and development of computer game software, multimedia software, augmented and virtual reality software; Computer development and design services for computer game software; Providing temporary use of on-line non-downloadable software development tools; Development and design services relating to virtual reality software; Development of computer hardware for computer games; Software as a service (SaaS) services featuring software for computer games; Software as a service (SaaS) services, namely, hosting software for use by others for use in computer gaming; Software as a service (SaaS) services featuring software for watching audio and video material featuring virtual reality, augmented reality, and mixed reality content; Computer programming; Computer programming services, namely, content creation for virtual worlds and three dimensional platforms; Updating of computer software; Maintenance of computer software; Graphic arts design; Computer services, namely, hosting an interactive website for on-line discussions and blogs, sharing on-line content, new media content, and on-line web links to other websites; Writing, designing, developing, production of computer software, computer programs and computer games; Electronic storage of information and data; Website design services; Website design consultancy; Design, creation, hosting and maintenance of websites for others; Hosting of digital content; Providing temporary use of non-downloadable computer software for use in the creation and publication of on-line journals and blogs; Design services; Information, advisory and consultancy services in relation to all the aforesaid services; Computer software design; Developing computer software; Computer graphics design services; Providing temporary use of non-downloadable computer software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Providing temporary use of non-downloadable computer software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Computer graphics design services, namely, creation of 2D and 3D computer models; Computer graphics design services, namely, character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Computer graphics design services, namely, character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; 3D scanning services, namely, scanning humans, animals, and objects, for the purpose of creating digital characters or representations; Computer graphics design consultation.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Software; Recorded and downloadable media; Databases; Virtual and augmented reality software; Virtual reality game software; Augmented reality game software; Software featuring a virtual reality entertainment experience; Computer games; Game software; Computer game programs; Computer programs and computer software for interactive games; Downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, and emotes for use in virtual environments created for entertainment purposes; Recorded virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, and emotes for use in virtual environments created for entertainment purposes; Downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, and emotes for use in online virtual worlds; Recorded virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, and emotes for use in online virtual worlds; Downloadable software for use in video game development, film production, television production, video production; software for use in creating, manipulating and participating in 3D virtual environments; Downloadable virtual reality software for multi-user access to an online virtual environment; Recorded virtual reality software for multi-user access to an online virtual environment; Software for providing multi-user access to an online multimedia virtual environment; Computer software for use in creating, manipulating and participating in virtual environments; Computer software for providing multi-user access to an online virtual environment; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for multimedia content and the purpose of entertainment; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of video games, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations virtual reality video games, virtual reality motion pictures, virtual reality television shows; Computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of augmented reality video games, augmented reality motion pictures, augmented reality television shows, computer software applications, downloadable and recorded content for virtual worlds and 3D platforms; Computer software, namely, game engine software for video game development and operation; Computer programs and computer software for entertainment; Video game software; Downloadable computer software and computer game software for multi-media smart phones, network communications apparatuses, wireless mobile devices, portable media players; Recorded computer software and computer game software for multi-media smart phones, network communications apparatuses, wireless mobile devices, portable media players; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment; Computer software for personal computers, home consoles and arcade-based consoles; Artificial intelligence and machine learning software; Application software; Web application and server software; System and system support software, and firmware; Computer software for use in designing and creating other computer software; Downloadable computer software development tools; Recorded computer software development tools; Downloadable software development kits (SDK); Recorded software development kits (SDK); Recorded content including virtual reality, augmented reality, and mixed reality content; Media content; Digital recording media; Downloadable electronic publications; Recorded electronic publications; Downloadable music files; Recorded music files; Downloadable image files; Recorded image files; Information technology, audiovisual, multimedia and photographic equipment, including data storage devices; Electronic circuits, magnetic discs, optical discs, optical magnetic discs, magnetic tapes, ROM cards, ROM cartridges, CD-ROMs, DVD-ROMs and memory cards; Virtual reality hardware; Virtual Reality [VR] cinemas; Holograms; Headsets for virtual reality games; Virtual reality models; Virtual reality glasses; Audiovisual headsets for playing video games; Downloadable and recorded software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable and recorded software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable software for the creation of computer-generated imagery and graphics, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable and recorded software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable and recorded software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable and recorded software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable and recorded software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable and recorded software featuring digital human characters or representations for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable and recorded software featuring digital human characters or representations for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable graphics for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable graphics for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable virtual goods, namely, computer programs featuring digital content for use in online virtual worlds and real-time 3D sites.
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