DMINTI United Kingdom Trademark Information

Printed materials; printed collectibles; printed collectibles namely, photos and images of players, games, game footage, game highlights, and virtual experiences in the field of sports, entertainment, fashion, and pop-culture; printed collectibles namely, photos and images of players, games, game footage, game highlights, and virtual experiences in the field of art.Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software technology and smart contracts for digital collectibles; Providing digital collectible services, namely, providing non-fungible tokens; Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software technology and smart contracts for digital collectibles featuring players, games, records, statistics, information, photos, images, game footage, highlights, and experiences in the field of sports, entertainment, fashion, and pop-culture; Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software t...

Words that describe this mark

printed   materials   printed   collectibles   printed   collectibles     photos   images   players     games     game   footage     game   highlights     virtual   experiences   field   sports     entertainment     fashion     popculture   printed   collectibles     photos   images   players     games  
On Thursday, December 16, 2021, a united kingdom trademark registration was filed for DMINTI by Dminti, Inc. ********, ********, ***** ****. The United Kingdom IP office has given the trademark application number of UK00003733756. The current status of this trademark filing is Registered. The correspondent listed for DMINTI is Fieldfisher LLP of ********, ********, ***** **** The DMINTI trademark is filed in the category of Paper Goods and Printed Material , Advertising, Business & Retail Services , Insurance & Financial Services , Communications Services , Education and Entertainment Services , Computer & Software Services & Scientific Services , Personal & Legal & Social Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: DMINTI
Current Status:
Registered
LIVE (Circa: 2021)
Application Number: UK00003733756
Filing Date: Thursday, December 16, 2021
Registration Date: Friday, May 13, 2022
Type of Mark: Individual
Mark Feature: Word
Publication:
2022/009: Friday, March 4, 2022
Last Applicant/Owner: ********
********
***** ****
Correspondent:
********
********
***** ****

Classification Information

Class Description: 016 - Paper Goods and Printed Material
Goods & Services: Printed materials; printed collectibles; printed collectibles namely, photos and images of players, games, game footage, game highlights, and virtual experiences in the field of sports, entertainment, fashion, and pop-culture; printed collectibles namely, photos and images of players, games, game footage, game highlights, and virtual experiences in the field of art.
Class Description: 035 - Advertising, Business & Retail Services
Goods & Services: Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software technology and smart contracts for digital collectibles; Providing digital collectible services, namely, providing non-fungible tokens; Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software technology and smart contracts for digital collectibles featuring players, games, records, statistics, information, photos, images, game footage, highlights, and experiences in the field of sports, entertainment, fashion, and pop-culture; Providing digital collectible services, namely, operating an online marketplace for transactions and registry services using blockchain-based software technology and smart contracts for digital collectibles featuring players, games, records, statistics, information, photos, images, game footage, highlights, and experiences in the field of art; Providing an online marketplace for buyers and sellers of crypto collectibles; Providing an online marketplace for buyers and sellers of blockchain-based non-fungible assets; operating on-line marketplaces featuring crypto collectibles and blockchain-based non-fungible tokens, crypto-tokens, digital assets, digital tokens, digital media and digital licenses; On-line retail store services featuring digital art creations.
Class Description: 036 - Insurance & Financial Services
Goods & Services: Cryptocurrency trading services; Cryptocurrency exchange services; Financial brokerage services for cryptocurrency trading; Cryptocurrency payment processing; Providing financial information in the field of cryptocurrency; Cryptocurrency exchange services featuring blockchain technology; issuance of digital tokens; Digital token exchange services; Digital token trading; Digital token transfer services; On-line real-time digital token trading; Non-fungible tokens used with blockchain technology or other distributed ledger technology; Non-fungible tokens used with blockchain technology or other distributed ledger technology to represent a collectible item.
Class Description: 038 - Communications Services
Goods & Services: Electronic transmission and streaming of digital media content for others via global and local computer networks.
Class Description: 041 - Education and Entertainment Services
Goods & Services: Entertainment services, namely, providing on-line, non-downloadable digital collectibles; consulting services in the field of entertainment and media; consulting services in the field of media production services; Entertainment services, namely, providing non-fungible tokens; presentation of works of visual art to the public for cultural or educational purposes; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing virtual environments; Providing online augmented reality games.
Class Description: 042 - Computer & Software Services & Scientific Services
Goods & Services: Providing online, non-downloadable virtual goods, namely, online non-downloadable computer programs for the creation and trade of digital collectibles; Computer services, namely, digital formatting and compression of music and video images into downloadable media; Providing online, non-downloadable virtual goods, namely, non-fungible tokens; Application service provider featuring application programming interface (API) software for individuals to upload and sell artwork and digital assets in an online marketplace; Providing a website featuring online non-downloadable software that enables users to purchase, sell, trade, exchange, store, send, receive, accept and transmit digital, cryptographic, non-fungible tokens and semi-fungible tokens; Electronic storage of cryptocurrency for others; Providing on-line non-downloadable computer software for use as a cryptocurrency wallet; Providing a website featuring technology that enables users to generate printable cryptocurrency wallets; Providing user authentication services using blockchain-based software technology for cryptocurrency transactions; Providing on-line non-downloadable software for generating cryptographic keys for receiving and spending cryptocurrency; consulting services in the field of digital media; Hosting of digital content on the Internet; Creation of online retail stores for others in the nature of web-based service that allows users to create hosted crypto collectible and blockchain-based non-fungible token stores; Providing a web site featuring technology that enables internet users to create, bookmark, annotate, and publicly share data; Providing a members-only website featuring technology which provides members with the ability to access multiple databases for the purpose of purchasing crypto collectible and blockchain-based non-fungible tokens; Software as a service (SAAS), platform as a service (PAAS), and blockchain as a service (BAAS) services for enabling users to electronically create, exchange, store, send, receive, accept, and transmit digital, cryptographic tokens based on blockchain technology or other distributed ledger technology, smart contracts, and decentralized autonomous organizations; Software as a service (SAAS), platform as a service (PAAS), and blockchain as a service (BAAS) services featuring software for use in connection with providing a digital platform for generating digital assets, digital licenses, digital collectibles, non-fungible tokens, and other application tokens, and token marketplaces and auction; Platform as a service (PAAS), software as a service (SAAS), and blockchain as a service (BAAS) services featuring software for use in electronically trading, storing, sending, receiving, accepting, and transmitting digital assets, digital licenses, digital currency, digital collectibles, non-fungible tokens, and other application tokens, and managing digital transactions.
Class Description: 045 - Personal & Legal & Social Services
Goods & Services: Online social networking services provided through an online marketplace website for artwork and digital assets.
Class Description: 009 - Computer & Software Products & Electrical & Scientific Products
Goods & Services: Non-fungible tokens; consulting services in the field of digital media; downloadable computer software for manipulating digital audio information for use in audio media applications; digital media hubs; digital media servers; digital media streaming devices; digital media; Downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based software technology and smart contracts; - Downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based software technology and smart contracts, featuring players, games, records, statistics, information, photos, images, game footage, highlights, and experiences in the field of sports, entertainment, fashion, and pop-culture; downloadable digital media, namely, digital collectibles created with blockchain-based software technology and smart contracts, in the nature of photos, images, and videos of players, games, game footage, game highlights, and virtual experiences in the field of sports, entertainment, fashion, and pop-culture; Downloadable computer software for use as a cryptocurrency wallet; Downloadable computer software for managing and verifying cryptocurrency transactions on a blockchain; Downloadable software for generating cryptographic keys for receiving and spending cryptocurrency; Downloadable computer software for managing cryptocurrency transactions using blockchain technology; Downloadable computer software for managing and validating cryptocurrency transactions using blockchain-based smart contracts; Downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based software technology and smart contracts, featuring players, games, records, statistics, information, photos, images, game footage, highlights, and experiences in the field of art; downloadable digital media, namely, digital collectibles created with blockchain-based software technology and smart contracts, in the nature of photos, images, and videos of players, games, game footage, game highlights, and virtual experiences in the field of art; Downloadable virtual reality software for entertainment goods and services: Downloadable augmented reality software for entertainment goods and services; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for entertainment goods and services.
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