HYPER RABBIT POWER GO! Trademark Information

Jordan Weisman

Computer software, namely, electronic financial platform that accommodates multiple types of payments for purchases and subscriptions in the field of digital media content in an integrated mobile phone, PDA, and web based environment; software for detecting content of television programming; software for enabling website users to remotely access, record and view television programming via personal computers, mobile phones, personal digital ass...

Watches; necklaces; rings; ornamental pins; key rings and key chains of precious metal; key chains as jewelry; amulets; earrings; cloisonne pins; jewelry; decorative collectible, commemorative, non-monetary and souvenir pressed coins; commemorative coins; decorative and commemorative medals

Coffee cups; whiskey glasses; drinking glasses; travel mugs; mugs; cups; ice cube molds; lunch boxes; salt and pepper shakers; waste paper baskets; plates; bowls; kitchen utensils, namely, pot and pan scrapers, rolling pins, spatulas, turners and whisks

Shirts; t-shirts, tops; tank tops; sweat shirts; jackets; jerseys; pants; sweat pants; headbands; sweat bands; headwear; gloves; warm-up suits; shoes; sweaters; leggings; socks; fitness and exercise apparel, namely, tights; golf shirts; underwear; sleep shirts; sleepwear; pajamas; robes; trousers; jeans; overalls; uniform for use in fictional role-playing games

Embroidered patches for clothing; decorative belt buckles; decorative ornamental novelty badges, not of precious metals; hair pins featuring printed decorations; enamelled hair pins featuring decorations; hair pins stamped with decorations

Computer game consoles for use with an external display screen or monitor, handheld game consoles and video game consoles; game controllers for computer games and player-operated electronic controllers for electronic video game machines; dice; chess games; chessboards; chips for gambling; controllers for game consoles; controllers for toy cars and planes; billiard balls; cups for dice; board games; games, namely, action skill games, arcade gam...

Advertising and marketing; promoting the goods and services of others; retail store services featuring books and magazines; on-line retail store services featuring books and magazines; retail store services featuring clothing; retail store services featuring video recordings about computer games and video games, computer hardware for computer and video games and game software; retail store services featuring downloadable audio and video record...

Streaming digital media content on the Internet; streaming on-line computer and video games on the Internet; streaming of audio, video and audiovisual material on the Internet; video on demand transmission services; providing multiple user access to proprietary collections of digital information stored on a data network by means of global computer information networks; providing access to databases featuring digital data and content stored on ...

Entertainment services, namely, providing online computer and video games; entertainment services, namely, providing a website featuring online non-downloadable videos in the field of computer and video games played by others; entertainment, namely, live performances by musical groups; entertainment services, namely, live performances by video game players; providing a website featuring information in the field of computer and video games and ...

Computer services, namely, creating an on-line community for registered users, advertisers, marketers and content providers to participate in discussions and engage in social networking in the field of advertising and promotional services; electronic storage of electronic media, namely, images, text and audio and video data; providing temporary use of on-line non-downloadable software for enabling video game players to broadcast live videos of...

On-line social networking services; on-line social networking services for facilitating social introductions and interactions among individuals; social networking services in the fields of entertainment, gaming and computer software development provided via a website; providing information about on-line social networking services that encourage individuals to interact and socialize through online computer and video games; providing a social ne...

Metal key rings and key chains; decorative metal name badges

Decorative paper badges

Leather and imitation leather key chains

Non-metal key rings; non-metal and non-leather key chains; decorative plastic name badges

This is a brand page for the HYPER RABBIT POWER GO! trademark by Jordan Weisman  in Bellevue, WA, 98008.

Write a review about a product or service associated with this HYPER RABBIT POWER GO! trademark. Or, contact the owner Jordan Weisman of the HYPER RABBIT POWER GO! trademark by filing a request to communicate with the Legal Correspondent for licensing, use, and/or questions related to the HYPER RABBIT POWER GO! trademark.

On Tuesday, February 16, 2016, a U.S. federal trademark registration was filed for HYPER RABBIT POWER GO!. The USPTO has given the HYPER RABBIT POWER GO! trademark serial number of 86909649. The current federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED. The correspondent listed for HYPER RABBIT POWER GO! is GEORGE C. RONDEAU, JR. of DAVIS WRIGHT TREMAINE LLP, 1201 THIRD AVENUE, SUITE 2200, SEATTLE, WA 98101 . The HYPER RABBIT POWER GO! trademark is filed in the category of Computer & Software Products & Electrical & Scientific Products , Jewelry Products , Houseware and Glass Products , Clothing Products , Lace, Ribbons, Embroidery and Fancy Goods , Toys and Sporting Goods Products , Advertising, Business & Retail Services , Communications Services , Education and Entertainment Services , Computer & Software Services & Scientific Services , Personal & Legal & Social Services , Metal Products , Paper Goods and Printed Material , Leather Products (not including clothing) , Furniture Products . The description provided to the USPTO for HYPER RABBIT POWER GO! is Metal key rings and key chains; decorative metal name badges.

Word mark: HYPER RABBIT POWER GO!
Status/Status Date:
ABANDONED - NO STATEMENT OF USE FILED
5/15/2017
Serial Number: 86909649
Filing Date: 2/16/2016
Registration Number: NOT AVAILABLE
Registration Date: NOT AVAILABLE
Goods and Services: Metal key rings and key chains; decorative metal name badges
Mark Description: NOT AVAILABLE
Type Of Mark: Service Mark
Published For Opposition Date: 8/16/2016
Last Applicant/Owner: Jordan Weisman
Bellevue, WA 98008
Mark Drawing Code: Standard Character Mark
Design Search: (NO DATA)
Register Type: Principal
Disclaimer: ("RABBIT" FOR INTERNATIONAL CLASS 28)
Correspondent:
DAVIS WRIGHT TREMAINE LLP
1201 THIRD AVENUE, SUITE 2200
SEATTLE, WA 98101

Intent to Use Trademark - Applicant has not submitted proof of use in commerce the the USPTO.

Classification Information

Primary Class: Class (009) - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (014) - Precious metals and their alloys and goods in precious metals or coated therewith, not included in other classes; jewelry, precious stones; horological and chronometric instruments.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (021) - Household or kitchen utensils and containers; combs and sponges; brushes (except paint brushes); brush-making materials; articles for cleaning purposes; steel-wool; unworked or semi-worked glass (except glass used in building); glassware, porcelain and earthenware not included in other classes.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (025) - Clothing, footwear, headgear.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (026) - Lace and embroidery, ribbons and braid; buttons, hooks and eyes, pins and needles; artificial flowers.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (028) - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (035) - Advertising; business management; business administration; office functions.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (038) - Telecommunications.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (041) - Education; providing of training; entertainment; sporting and cultural activities.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (042) - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (045) - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (006) - Common metals and their alloys; metal building materials; transportable buildings of metal; materials of metal for railway tracks; nonelectric cables and wires of common metal; ironmongery, small items of metal hardware; pipes and tubes of metal; safes; goods of common metal not included in other classes; ores.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (016) - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (018) - Leather and imitations of leather, and goods made of these materials and not included in other classes; animal skins, hides; trunks and travelling bags; umbrellas, parasols and walking sticks; whips, harness and saddlery.
First Use Anywhere: Not provided
First Use In Commerce: Not provided
Primary Class: Class (020) - Furniture, mirrors, picture frames; goods (not included in other classes) of wood, cork, reed, cane, wicker, horn, bone, whalebone, shell, amber, mother-of-pearl, meerschaum and substitutes for all these materials, or of plastics.
First Use Anywhere: Not provided
First Use In Commerce: Not provided

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Current Trademark Status:
5/15/2017
ABANDONED - NO STATEMENT OF USE FILED
Correspondent Search:

GEORGE C. RONDEAU, JR. is a correspondent of HYPER RABBIT POWER GO! trademark.

Current Overall Rating:
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