SULON

SULON European Union Trademark Information

Providing of training and education in automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition industries using virtual and/or augmented reality headsets, helmets, visors, joysticks, D-pads, computer peripherals and/or controllers adapted for interacting with an interactive virtual world.Computing devices, namely, consoles, headsets, helmets, visors, peripherals, and controllers; virtual and/or augmented reality software; design software for automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications; computer aided design software; spatial scanners; head mounted displays; wearable computing devices, namely, headsets, helmets, visors, peripherals and/or controllers; software development kits for enabling others to develop computer software for automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications; computer hardware and peripherals for automotive, gaming, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications;...

Words that describe this mark

providing   training   education   automotive     gaming     sport     healthcare     architectural     engineering     amusement   park     museum     military   public   exhibition   industries   using   virtual   andor   augmented   reality   headsets     helmets     visors     joysticks    
On Tuesday, February 10, 2015, an european community trademark registration was filed for SULON by Sulon Technologies Inc. 226 Esna Park Drive, Suite 200, Markham Ontario CA L3R 1H3. The OHIM has given the trademark application number of 013727474. The current status of this trademark filing is Registered. The correspondent listed for SULON is TBK   of   Bavariaring 4-6, M√ľnchen, DE 80336 . The SULON trademark is filed in the category of Education and Entertainment Services , Computer & Software Products & Electrical & Scientific Products .
Word Mark: SULON
Status/
Status Date:
Registered
Wednesday, June 10, 2015
Application Number: 013727474
Filing Date: Tuesday, February 10, 2015
Registration Date: Monday, June 8, 2015
Type of Mark: Word
Kind of Mark: Individual
Mark Distinctiveness: Yes
Filing Language: Not Available
Secondary Language: Germany
Last Applicant/Owner: 226 Esna Park Drive, Suite 200
Markham Ontario CA L3R 1H3
Correspondent:
Bavariaring 4-6
M√ľnchen
DE 80336

Classification Information

Class Code: 041
Class Description: Education and Entertainment Services
Goods & Services: Providing of training and education in automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition industries using virtual and/or augmented reality headsets, helmets, visors, joysticks, D-pads, computer peripherals and/or controllers adapted for interacting with an interactive virtual world.
Class Code: 009
Class Description: Computer & Software Products & Electrical & Scientific Products
Goods & Services: Computing devices, namely, consoles, headsets, helmets, visors, peripherals, and controllers; virtual and/or augmented reality software; design software for automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications; computer aided design software; spatial scanners; head mounted displays; wearable computing devices, namely, headsets, helmets, visors, peripherals and/or controllers; software development kits for enabling others to develop computer software for automotive, gaming, sport, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications; computer hardware and peripherals for automotive, gaming, healthcare, architectural, engineering, amusement park, museum, military and public exhibition applications; Video game hardware, namely, consoles, headsets, helmets, visors, peripherals, and controllers; video games; virtual and/or augmented reality video game software; spatial scanners for video games; head mounted displays for video games; wearable video game devices, namely, headsets, helmets, visors, peripherals and/or controllers.

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