Trademark Search > Trademark Owners > E > Entertainment Software Association

Entertainment Software Association Trademarks (69 records)

Trademarkia.com is a free search engine of publicly available government records. Trademarkia.com is not a law firm and does not represent owners listed on this page.

Company Trademark Status Update Alerts are email updates of the latest trademarks' status change on company level. Click here to get the alert for FREE!

Page 2 of 4

1234
Goods and Services: Arranging, organizing and conducting conferences, seminars, exhibitions and events all in the...
LIVE (Circa: 2014)

E3

Goods and Services: Downloadable applications, accessible by mobile devices and devices connected to the internet...
LIVE (Circa: 2013)

PRIVACY CERTIFIED KIDS ESRB

Goods and Services: downloadable applications, accessible by mobile devices and devices connected to the internet...
LIVE (Circa: 2013)

PRIVACY CERTIFIED ESRB

Goods and Services: downloadable applications, accessible by mobile devices and devices connected to the internet...
LIVE (Circa: 2013)

PRIVACY CERTIFIED CLICK TO CONFIRM ESRB

Goods and Services: Charitable fund raising for children, namely, organizing and conducting an annual charity eve...
LIVE (Circa: 2013)

ESA ENTERTAINMENT SOFTWARE ASSOCIATIO...

Goods and Services: Interactive software products for use on any platform, including personal computers, video ga...
DEAD (Circa: 2012)

Mark Words (NOT AVAILABLE)

Goods and Services: Interactive software products for use on any platform, including personal computers, video ga...
DEAD (Circa: 2012)

Mark Words (NOT AVAILABLE)

Goods and Services: Interactive software products for use on any platform, including personal computers, video ga...
DEAD (Circa: 2012)

Mark Words (NOT AVAILABLE)

Goods and Services: Conducting and organizing trade show exhibitions, expositions and conferences for the video g...
LIVE (Circa: 2011)

ENTERTAINMENT SOFTWARE ASSOCIATION

Goods and Services: Charitable services, namely coordination of the procurement and distribution of video game ha...
DEAD (Circa: 2011)

ACTIVE PLAY CHALLENGE

Goods and Services: Organizing and conducting trade show exhibitions and conferences for the video game and consu...
LIVE (Circa: 2010)

E3 EXPO

Goods and Services: Providing rating information about computer and video game content
LIVE (Circa: 2008)

ENTERTAINMENT SOFTWARE RATING BOARD

Goods and Services: Organizing and conducting trade show exhibitions, expositions and conferences for the video g...
DEAD (Circa: 2008)

E3

Goods and Services: Conducting and organizing trade show exhibitions, expositions and conferences for the video g...
LIVE (Circa: 2008)

ELECTRONIC ENTERTAINMENT EXPO

Goods and Services: Providing newsletters in the field of video games and interactive entertainment via e-mail
DEAD (Circa: 2008)

GAMERTOOLS

Goods and Services: Providing newsletters in the field of video games and interactive entertainment via e-mail
DEAD (Circa: 2008)

PARENTOOLS

Goods and Services: Online interactive web sites for the entertainment of children
DEAD (Circa: 2008)

ESRB KIDS PRIVACY CERTIFIED CLICK TO ...

Goods and Services: Providing rating information about computer and video game content
LIVE (Circa: 2007)

ESRB

Goods and Services: Organizing and conducting trade show exhibitions and conferences for the video game and consu...
DEAD (Circa: 2006)

E3

Goods and Services: Providing rating information about computer and video game content
DEAD (Circa: 2006)

OK TO PLAY?

Hot News! On Monday, November 25, 2019, a U.S. federal trademark registration number 88705773 was filed for GAME GENERATION PLAY · LEARN · CONNECT by Entertainment Software Association with the description Promoting public awareness of the positive aspects of video games by means of public advocacy, grassroots organizing, and public education campaigns; promoting public awareness of the positive aspects of video games through advertising, marketing, and social media; promoting public awareness of the positive aspects of video games by providing educational and entertainment information and interactive experiences about computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; promoting public awareness of public policy, regulatory, and legislative issues in the fields of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; providing public policy information to encourage action by members of the general public in the field of shaping regulations and legislation for computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; providing public policy information to members of the general public regarding regulatory and legislative issues in the fields of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; organizing grassroots advocacy initiatives to encourage members of the public to contact public officials to urge action on pending bills, proposals for legislative action, and legislation in the fields of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers; lobbying services, namely, promoting the interests of players of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers in the fields of regulation and legislation; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers, and consumer electronics for gamers by means of public advocacy, grassroots organizing, and public education campaigns, all of the foregoing services which may relate to electronic sports.