ZWIFT Canadian Trademark Information
Entertainment services, namely, providing on-line, non-downloadable virtual clothing and exercise equipment for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing an on-line computer game; Providing online non-downloadable game software; Providing temporary use of non-downloadable game software; Providing a computer game for use network-wide by network usersEntertainment services, namely, providing on-line, non-downloadable virtual clothing and exercise equipment for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing an on-line computer game; Providing online non-downloadable game software; Providing temporary use of non-downloadable game software; Providing a computer game for use network-wide by network usersEntertainment services, namely, providing on-line, non-downloadable virtual clothing and exercise equipment for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing an on-line computer game; Providing non-downloadable on-line computer games; Providing a computer game for use network-wide by network users
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Words that describe this mark
entertainment services providing online nondownloadable virtual clothing exercise equipment use virtual environments created entertainment purposes entertainment services providing online game providing online nondownloadable game software providing temporary use nondownloadable game software providing
On Monday, May 14, 2018, a canadian trademark registration was filed for
ZWIFT by ZWIFT, INC. *********, **********, ***** ****.
The Canadian IP office has given the trademark application number of
1899020.
The current status of this trademark filing is Registration published.
The ZWIFT
trademark is filed in the description of
Entertainment services, namely, providing on-line, non-downloadable virtual clothing and exercise equipment for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing an on-line computer game; Providing online non-downloadable game software; Providing temporary use of non-downloadable game software; Providing a computer game for use network-wide by network users
,
Entertainment services, namely, providing on-line, non-downloadable virtual clothing and exercise equipment for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing an on-line computer game; Providing online non-downloadable game software; Providing temporary use of non-downloadable game software; Providing a computer game for use network-wide by network users
,
Entertainment services, namely, providing on-line, non-downloadable virtual clothing and exercise equipment for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing an on-line computer game; Providing non-downloadable on-line computer games; Providing a computer game for use network-wide by network users
.
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