SGREENGOLF

SGREENGOLF Canadian Trademark Information

Computerized interactive indoor training golf simulators; golf training simulators; sports training apparatus comprised of electronic sensors and software to analyze golf swings and electronically display results; video cameras for analyzing golf swing; virtual reality golf simulators featuring an automated golf driving range and virtual reality computer software for golf training simulation; virtual reality software for simulating golf gameAdvice in the running of establishments as franchises; assistance in franchised commercial business management; business advice relating to franchising; business advisory services relating to the establishment and operation of franchises; business management advice relating to franchise businesses; business management advisory services relating to franchising; business management assistance in the establishment and operation of franchises of indoor golf training simulators; business management assistance in the field of franchising; business management assistance services in the running of establishments as franchises; business management consulting and advisory services in the establishment and operation of golf simulator systems facilities;...
Classification Information
Class Code: 035 - Advertising, Business & Retail Services
Description: Advertising, marketing, promotional and business
Class Code: 041 - Education and Entertainment Services
Description: Education and entertainment
Class Code: 009 - Computer & Software Products & Electrical & Scientific Products
Description: Electrical, scientific and teaching apparatus and software
Matter History Events
Status Date Record Status Description
2024-02-13 Application filed - Filed
2024-02-13 National prosecution history entry - Created
2024-02-13 Filing date accorded - Formalized
Word Mark: SGREENGOLF
Current Status:
Filing date accorded
LIVE Mark!
2/13/2024
Application Number: 2310096
Filing Date: Tuesday, February 13, 2024
Filing Place: Canada
Registration Date: Not Available
Register Type: Primary
Type Of Mark: Trademark
Mark Feature: Figurative
Use In Commerce: No
Last Applicant/Owner: *********
**********
***** ****
Correspondent: Not provided
Logo Design Information
Design Feature:
(1) Men stylized
(2) Acrobats, athletes, dancers, jugglers, nude men, men practising sports (except 2.1.2, 2.1.12, 2.1.14, 2.1.20 and 2.1.21)
(3) Targets
(4) Golf clubs and bags, hockey sticks, polo mallets
(5) Backgrounds divided crosswise, vertically and horizontally
(6) Quadrilaterals containing other figurative elements
(7) Rectangles
(8) Other irregular parallelograms, trapezia and quadrilaterals, quadrilaterals containing one or more rounded corners
(9) One quadrilateral
(10) Red, pink, orange
(11) Green
(12) Blue
(13) White, grey, silver
Goods and Services Information
Description:
(1) - Computerized interactive indoor training golf simulators; golf training simulators; sports training apparatus comprised of electronic sensors and software to analyze golf swings and electronically display results; video cameras for analyzing golf swing; virtual reality golf simulators featuring an automated golf driving range and virtual reality computer software for golf training simulation; virtual reality software for simulating golf game
(2) - Advice in the running of establishments as franchises; assistance in franchised commercial business management; business advice relating to franchising; business advisory services relating to the establishment and operation of franchises; business management advice relating to franchise businesses; business management advisory services relating to franchising; business management assistance in the establishment and operation of franchises of indoor golf training simulators; business management assistance in the field of franchising; business management assistance services in the running of establishments as franchises; business management consulting and advisory services in the establishment and operation of golf simulator systems facilities; retail and wholesale store services featuring golf training simulators; wholesale store services featuring golf clubs and balls for use with virtual reality golf training simulators; wholesale store services featuring virtual reality golf simulators
(3) - Education and entertainment services in the nature of electronic golf games and exhibitions; education and training in the field of golf; entertainment services in the nature of providing indoor golf training simulator facilities; organizing and conducting electronic sports competitions in the field of golf; providing golf facilities; providing news and information on the sport of golf
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