Description:
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(1) - Social networking service in the field of mental health, personal development, wellness, self-improvement, self-fulfillment, namely creating on-line virtual communities for registered users to organize groups, participate in discussions, and engage in social and community networking; creating virtual online community for the transmission and sharing of audio, video, photographic images, text, graphics, and data; providing a web hosting platform for enabling, facilitating, and enhancing social networking in the area of mental health, wellness, personal development, self-fulfillment, and self-improvement;
(2) - Computer software for the evaluation, education, and treatment in the areas of mental health, personal development, self-improvement, self-fulfillment, and wellness, namely software that enables users to assess their mental health via electronic surveys, learn about mental health through videos, audio, and text, and access software-based treatments using virtual reality, video, audio, graphics, and animation; virtual reality controllers and headsets; headsets for mobile phones; wearable peripherals for computers, tablets, mobile devices and mobile phones designed to provide virtual reality experiences;
(3) - Moveable carts for the storage and disinfection of virtual reality, phones, mobile devices, and tablet devices;
(4) - Design and development of virtual reality software and virtual reality hardware; providing the use of non-downloadable software for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media; providing temporary use of non-downloadable software for downloading virtual reality applications;
(5) - Computer software for the evaluation, education, and treatment in the areas of mental health, personal development, self-improvement, self-fulfillment, and wellness, namely software that enables users to assess their mental health via electronic surveys, learn about mental health through non-downloadable videos, video blogs, audio recordings, and text blogs and articles, and access downloadable mobile applications of 3D graphic environments for use with virtual reality headsets and mobile phones; virtual reality controllers and headsets; headsets for mobile phones; wearable peripherals for computers, tablets, mobile devices and mobile phones designed to provide virtual reality experiences, namely virtual reality headsets and virtual reality video display terminals;
(6) - Computer software for the evaluation, education, and treatment in the areas of mental health, personal development, self-improvement, self-fulfillment, and wellness, namely software that enables users to assess their mental health via electronic surveys, learn about mental health through videos, audio, and text, and access software-based treatments using virtual reality, video, audio, graphics, and animation; virtual reality controllers and headsets; headsets for mobile phones; wearable peripherals for computers, tablets, mobile devices and mobile phones designed to provide virtual reality experiences;
(7) - Moveable carts for the storage and disinfection of virtual reality headsets, phones, mobile devices, and tablet devices
(8) - Moveable carts for the storage and disinfection of virtual reality, phones, mobile devices, and tablet devices;
(9) - Social networking service in the field of mental health, personal development, wellness, self-improvement, self-fulfillment, namely creating on-line virtual communities for registered users to organize groups, participate in discussions, and engage in social and community networking; creating virtual online community for the transmission and sharing of audio, video, photographic images, text, graphics, and data; providing a web hosting platform for enabling, facilitating, and enhancing social networking in the area of mental health, wellness, personal development, self-fulfillment, and self-improvement;
(10) - Providing access to a web hosting platform for enabling, facilitating, and enhancing social networking in the area of mental health, wellness, personal development, self-fulfillment, and self-improvement
(11) - Design and development of virtual reality software and virtual reality hardware; providing the use of nondownloadable software for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media, namely 3D graphics displayed during use of virtual reality headsets; providing temporary use of nondownloadable software for downloading virtual reality mobile applications
(12) - Design and development of virtual reality software and virtual reality hardware; providing the use of non-downloadable software for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media; providing temporary use of non-downloadable software for downloading virtual reality applications;
(13) - Social networking service in the field of mental health, personal development, wellness, selfimprovement, self-fulfillment, namely creating on-line virtual communities for registered users to organize groups, participate in discussions, and engage in social and community networking; virtual online community services, namely, Internet based social networking services via a website for the transmission and sharing of audio recordings, video recordings, photographic images, discussion posts, online non-downloadable articles, graphics, and website links
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