Description:
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(1) - Paper and cardboard, namely: cardboard for puzzles, packaging of games, game boards, coloured and uncoloured paper sheets.
(2) - Printed matter, namely: game plans, playing cards, cards used in board games, books of cards and tickets, pads used in board games or in dice games or in card games.
(3) - Games and toys, namely: educational toys and games; recreational toys and games, namely: basket balls, volley balls, golf balls, billiard balls, foot balls, soccer balls, rugby balls, inflatable beach balls, medicine balls, gymnastics balls, foam balls, tennis balls, base balls, table tennis balls, soft balls, hand balls, squash balls, hockey balls, cricket balls, lacrosse balls, water polo balls, polo balls, balloons, toys pistols, flying discs; card games; electronic video games; push and pull toys with and without sounding means; ride-on toys; figure toys; toys simulating objects used by adults in day to day activities and recreation and work activities of adults, namely: telephones, cars, refrigerators, microwaves, ovens, dishes and tools; miniature toys, namely: figures of people or animals and accessories namely: clothing; transportation vehicles used on land, water and in the air, namely: cars, trucks, boats, ships, motorcycles, airplanes, helicopters, rockets, bicycles, tricycles, busses, balloons, airships, trains, jets, submarines; toys simulating construction equipment for buildings, namely: trucks, cranes, excavators, concrete mixers, trowels, hammers, buckets, drills, saws, freight elevators, concrete pumps; kits containing blocks , beads and toy tools, namely: hammers, screwdrivers, drills, saws, pliers; colouring books and crayons; cut-up books with cardboard dolls and paper clothes; kits containing water paints, brushes, moulds, putty, clay, wool, needles, crayons, crayon sharpener, scissors, felt, beads or canvas; cards for playing games; magician's kit containing a child's costume, namely: hat, broom, magic wand, pet figures, coat; bingo games; games played with wood or plastic sticks, namely: swords; diced alphabet letters to create word games; packaged dice; packaged checkers; packaged accessories to complement board games, namely: cards, pieces for games, pencils, plasticine; rubber and plastic figures for infants and toddlers used in the bath; dolls plush toys; musical game, namely: piano and guitar and musical toys; dice games; board games of all kind; wood action push and pull toys; wood blocks; toys designed for the education, amusement and activity of interest to babies and toddlers, namely: baby multiple activity toys; toys comprising manipulative linkable bodies of various shapes for babies and pre-school children; visual and audio-visual toys, namely: television and video games; books of all kind for children; puzzles, namely: jigsaw puzzles and three dimensional puzzles; games based on software and executed on computers, namely: computer and video games; electronic video games stored on storage media, namely: magnetic or optical disks, memory modules or computer networks; electrically powered toys, namely: electrically driven cars, trucks, trains, boats and planes, electrically controlled cars, trucks, trains, boats and planes.
(4) - Paper and cardboard, namely: cardboard for puzzles, packaging of games, game boards, coloured and uncoloured paper sheets.
(5) - Games and toys, namely: educational toys and games; recreational toys and games, namely: basket balls, volley balls, golf balls, billiard balls, foot balls, soccer balls, rugby balls, inflatable beach balls, medicine balls, gymnastics balls, foam balls, tennis balls, base balls, table tennis balls, soft balls, hand balls, squash balls, hockey balls, cricket balls, lacrosse balls, water polo balls, polo balls, balloons, toys pistols, flying discs; card games; electronic video games; push and pull toys with and without sounding means; ride-on toys; figure toys; toys simulating objects used by adults in day to day activities and recreation and work activities of adults, namely: telephones, cars, refrigerators, microwaves, ovens, dishes and tools; miniature toys, namely: figures of people or animals and accessories namely: clothing; transportation vehicles used on land, water and in the air, namely: cars, trucks, boats, ships, motorcycles, airplanes, helicopters, rockets, bicycles, tricycles, busses, balloons, airships, trains, jets, submarines; toys simulating construction equipment for buildings, namely: trucks, cranes, excavators, concrete mixers, trowels, hammers, buckets, drills, saws, freight elevators, concrete pumps; kits containing blocks , beads and toy tools, namely: hammers, screwdrivers, drills, saws, pliers; colouring books and crayons; cut-up books with cardboard dolls and paper clothes; kits containing water paints, brushes, moulds, putty, clay, wool, needles, crayons, crayon sharpener, scissors, felt, beads or canvas; cards for playing games; magician's kit containing a child's costume, namely: hat, broom, magic wand, pet figures, coat; bingo games; games played with wood or plastic sticks, namely: swords; diced alphabet letters to create word games; packaged dice; packaged checkers; packaged accessories to complement board games, namely: cards, pieces for games, pencils, plasticine; rubber and plastic figures for infants and toddlers used in the bath; dolls plush toys; musical game, namely: piano and guitar and musical toys; dice games; board games of all kind; wood action push and pull toys; wood blocks; toys designed for the education, amusement and activity of interest to babies and toddlers, namely: baby multiple activity toys; toys comprising manipulative linkable bodies of various shapes for babies and pre-school children; visual and audio-visual toys, namely: television and video games; books of all kind for children; puzzles, namely: jigsaw puzzles and three dimensional puzzles; games based on software and executed on computers, namely: computer and video games; electronic video games stored on storage media, namely: magnetic or optical disks, memory modules or computer networks; electrically powered toys, namely: electrically driven cars, trucks, trains, boats and planes, electrically controlled cars, trucks, trains, boats and planes.
(6) - Printed matter, namely: game plans, playing cards, cards used in board games, books of cards and tickets, pads used in board games or in dice games or in card games.
(7) - Printed matter, namely: game plans, playing cards, cards used in board games, books of cards and tickets, pads used in board games or in dice games or in card games.
(8) - Games and toys, namely: educational toys and games; recreational toys and games, namely: basket balls, volley balls, golf balls, billiard balls, foot balls, soccer balls, rugby balls, inflatable beach balls, medicine balls, gymnastics balls, foam balls, tennis balls, base balls, table tennis balls, soft balls, hand balls, squash balls, hockey balls, cricket balls, lacrosse balls, water polo balls, polo balls, balloons, toys pistols, flying discs; card games; electronic video games; push and pull toys with and without sounding means; ride-on toys; figure toys; toys simulating objects used by adults in day to day activities and recreation and work activities of adults, namely: telephones, cars, refrigerators, microwaves, ovens, dishes and tools; miniature toys, namely: figures of people
(9) - Games and toys, namely: educational toys and games; recreational toys and games, namely: basket balls, volley balls, golf balls, billiard balls, foot balls, soccer balls, rugby balls, inflatable beach balls, medicine balls, gymnastics balls, foam balls, tennis balls, base balls, table tennis balls, soft balls, hand balls, squash balls, hockey balls, cricket balls, lacrosse balls, water polo balls, polo balls, balloons, toys pistols, flying discs; card games; electronic video games; push and pull toys with and without sounding means; ride-on toys; figure toys; toys simulating objects used by adults in day to day activities and recreation and work activities of adults, namely: telephones, cars, refrigerators, microwaves, ovens, dishes and tools; miniature toys, namely: figures of people or animals and accessories namely: clothing; transportation vehicles used on land, water and in the air, namely: cars, trucks, boats, ships, motorcycles, airplanes, helicopters, rockets, bicycles, tricycles, busses, balloons, airships, trains, jets, submarines; toys simulating construction equipment for buildings, namely: trucks, cranes, excavators, concrete mixers, trowels, hammers, buckets, drills, saws, freight elevators, concrete pumps; kits containing blocks , beads and toy tools, namely: hammers, screwdrivers, drills, saws, pliers; colouring books and crayons; cut-up books with cardboard dolls and paper clothes; kits containing water paints, brushes, moulds, putty, clay, wool, needles, crayons, crayon sharpener, scissors, felt, beads or canvas; cards for playing games; magician's kit containing a child's costume, namely: hat, broom, magic wand, pet figures, coat; bingo games; games played with wood or plastic sticks, namely: swords; diced alphabet letters to create word games; packaged dice; packaged checkers; packaged accessories to complement board games, namely: cards, pieces for games, pencils, plasticine; rubber and plastic figures for infants and toddlers used in the bath; dolls plush toys; musical game, namely: piano and guitar and musical toys; dice games; board games of all kind; wood action push and pull toys; wood blocks; toys designed for the education, amusement and activity of interest to babies and toddlers, namely: baby multiple activity toys; toys comprising manipulative linkable bodies of various shapes for babies and pre-school children; visual and audio-visual toys, namely: television and video games; books of all kind for children; puzzles, namely: jigsaw puzzles and three dimensional puzzles; games based on software and executed on computers, namely: computer and video games; electronic video games stored on storage media, namely: magnetic or optical disks, memory modules or computer networks; electrically powered toys, namely: electrically driven cars, trucks, trains, boats and planes, electrically controlled cars, trucks, trains, boats and planes.
(10) - Paper and cardboard, namely: cardboard for puzzles, packaging of games, game boards, coloured and uncoloured paper sheets.
(11) - Electronic video games; visual and audio-visual toys, namely: television and video games; games based on software and executed on computers, namely: computer and video games; electronic video games stored on storage media, namely: magnetic or optical disks, memory modules or computer networks
(12) - Transportation vehicles used on land, water and in the air, namely: cars, trucks, boats, ships, motorcycles, airplanes, helicopters, rockets, bicycles, tricycles, busses, balloons, airships, trains, jets, submarines
(13) - Paper and cardboard, namely: cardboard for puzzles, packaging of games, game boards, coloured and uncoloured paper sheets; colouring books and crayons; books of all kinds for children; printed matter, namely: game plans, cards used in board games, books of cards and tickets, pads used in board games or in dice games or in card games; cut-up books with cardboard dolls and paper clothes; packaged accessories to complement board games, namely, pencils, plasticine;
(14) - Games and toys, namely: educational toys and games; recreational toys and games, namely, basket balls, volley balls, golf balls, billiard balls, foot balls, soccer balls, rugby balls, inflatable beach balls, medicine balls, gymnastics balls, foam balls, tennis balls, base balls, table tennis balls, soft balls, hand balls, squash balls, hockey balls, cricket balls, lacrosse balls, water polo balls, polo balls, balloons, toys pistols, flying discs; card games; push and pull toys with and without sounding means; ride-on toys; figure toys; toys simulating objects used by adults in day to day activities and recreation and work activities of adults, namely, telephones, cars, refrigerators, microwaves, ovens, dishes and tools; miniature toys, namely: figures of people or animals and accessories namely: clothing; toys simulating construction equipment for buildings, namely: trucks, cranes, excavators, concrete mixers, trowels, hammers, buckets, drills, saws, freight elevators, concrete pumps; cards for playing games; bingo games; games played with wood or plastic sticks, namely: swords; diced alphabet letters to create word games; packaged dice; packaged checkers; packaged accessories to complement board games, namely: cards, pieces for games; rubber and plastic figures for infants and toddlers used in the bath; dolls plush toys; musical game, namely: piano and guitar and musical toys; dice games; board games of all kind; wood action push and pull toys; wood blocks; toys designed for the education, amusement and activity of interest to babies and toddlers, namely: baby multiple activity toys; toys comprising manipulative linkable bodies of various shapes for babies and pre-school children; puzzles, namely: jigsaw puzzles and three dimensional puzzles; electrically powered toys, namely: electrically driven cars, trucks, trains, boats and planes, electrically controlled cars, trucks, trains, boats and planes; playing cards,
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