Goods and Services Information
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Description:
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(1) - Downloadable computer software for accessing digital tokens and non-fungible tokens (NFTs); downloadable computer software for creating digital tokens and non-fungible tokens (NFTs); downloadable computer software for managing digital tokens and non-fungible tokens (NFTs); downloadable computer software for selling digital tokens and non-fungible tokens (NFTs); downloadable computer software for sending and receiving digital tokens and non-fungible tokens (NFTs); downloadable computer software for validating digital tokens and non-fungible tokens (NFTs); nonfungible tokens (NFTs) for use in authenticating ownership of digital files; virtual reality computer game software
(2) - Online retail store services in the nature of a web-based service that allows users to create hosted crypto collectible and blockchain-based NFT stores
(3) - On-line retail store services featuring virtual merchandise, namely, art, photographs, images, animation, and videos, for use online and in online virtual worlds; on-line retail store services featuring virtual merchandise, namely, clothing, outerwear, headwear, and footwear, for use online and in online virtual world; on-line retail store services featuring virtual merchandise, namely, handbags, wallets, and luggage, for use online and in online virtual worlds; providing online marketplaces, namely, virtual reality marketplaces, for buyers and sellers of goods and services; retail store services featuring virtual goods being skin care preparations, sun care preparations and cosmetics for use online and in online virtual world; retail store services featuring virtual goods, namely, art, photographs, images, animation, and videos, for use online and in online virtual worlds; retail store services featuring virtual goods, namely, clothing, outerwear, headwear, and footwear, for use online and in online virtual world; retail store services featuring virtual goods, namely, cosmetics, perfumery, and jewelry, for use online and in online virtual worlds; retail store services featuring virtual goods, namely, handbags, wallets, and luggage, for use online and in online virtual worlds
(4) - Broadcasting of music concerts over the Internet; mobile media services for providing video streaming content through mobile applications
(5) - Entertainment services in the nature of virtual reality concerts
(6) - Online computer games; providing interactive multiplayer online computer games via a global network; providing online virtual reality computer games for use on mobile phones, smart phones, cellular phones, personal computers, tablet computers, notebook computers
(7) - On-line social networking services
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