DAYDREAM

DAYDREAM Canadian Trademark Information

Handheld computers; mobile devices; virtual reality controllers and headsets; headsets for mobile phones; wearable peripherals for computers, tablet computers, mobile devices and mobile telephones; virtual reality software; virtual reality game software; computer software platform for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media; computer software for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media; computer software for browsing, transmitting, and downloading virtual reality apps; computer software for enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones to provide virtual reality experiences; computer software for mobile phones, namely, software for browsing, discovering, downloading, and viewing virtual reality apps and virtual reality media Design and development of virtual reality software, virtual reality hardware; providing temporary use of non-downloadable software for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media; providing temporary use of non-downloadable software for browsin...
Classification Information
Class Code: 028 - Toys and Sporting Goods Products
Description: Games, toys and playthings, sporting articles
Class Code: 042 - Computer & Software Services & Scientific Services
Description: Computer and scientific
Class Code: 009 - Computer & Software Products & Electrical & Scientific Products
Description: Electrical, scientific and teaching apparatus and software
Matter History Events
Status Date Record Status Description
2020-04-07 Registration published - Registered
2020-03-04 Application published - Registration Pending
2020-03-04 National prosecution history entry - Registration Fee Notice Sent
2019-12-11 Application published - Advertised
2019-11-20 Application accepted - Approved
2019-11-20 National prosecution history entry - Approval Notice Sent
2019-05-15 National prosecution history entry - Correspondence Created
2018-10-19 National prosecution history entry - Correspondence Created
2017-12-22 National prosecution history entry - Correspondence Created
2017-11-30 National prosecution history entry - Amendment to Application
2017-03-24 National prosecution history entry - Search Recorded
2017-03-24 National prosecution history entry - Examiner's First Report
2016-08-03 Filing date accorded - Formalized
2016-07-29 National prosecution history entry - Created
2016-07-27 Application filed - Filed
Word Mark: DAYDREAM
Current Status:
Registration published
LIVE Mark!
4/7/2020
Application Number: 1793432
Filing Date: Wednesday, July 27, 2016
Filing Place: Canada
Registration Date: Tuesday, April 7, 2020
Registration Number: TMA1076485
Register Type: Primary
Type Of Mark: Trademark
Mark Feature: Word
Use In Commerce: No
Publication Registration: Wednesday, December 11, 2019
Opposition: 12/11/2019 - 12/11/2019
Last Applicant/Owner: *********
**********
***** ****
Correspondent: Not provided
Goods and Services Information
Description:
(1) - Handheld computers; mobile devices; virtual reality controllers and headsets; headsets for mobile phones; wearable peripherals for computers, tablet computers, mobile devices and mobile telephones; virtual reality software; virtual reality game software; computer software platform for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media; computer software for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media; computer software for browsing, transmitting, and downloading virtual reality apps; computer software for enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones to provide virtual reality experiences; computer software for mobile phones, namely, software for browsing, discovering, downloading, and viewing virtual reality apps and virtual reality media
(2) - Design and development of virtual reality software, virtual reality hardware; providing temporary use of non-downloadable software for browsing, transmitting, visualizing, manipulating, and displaying virtual reality media; providing temporary use of non-downloadable software for browsing, transmitting, and downloading virtual reality applications
(3) - Virtual reality headsets for use in playing video games; apparatus for electronic games for use with an external display screen or monitor
(4) - Handheld computers; mobile devices, namely, mobile phones, tablet computers, and mobile computers; headsets for mobile phones; virtual reality software, namely operating system software for computers, video game consoles, tablet computers, mobile phones, and headsets to enable them to provide virtual and augmented reality experiences, namely computer-generated simulations of sight and sound in an environment which can be explored and interacted with by users for recreational, leisure, educational and entertainment purposes; virtual reality games; computer software platform that enables users of computers, video game consoles, tablet computers, mobile phones, and headsets to browse, transmit, visualize, manipulate, and display virtual reality media on those devices, namely digital format music, downloadable natural soundscape recordings, downloadable ambient sound recordings, digital photos and downloadable three-dimensional videos, all for use in computer-generated simulations of sight and sound in an environment which can be explored and interacted with by users for recreational, leisure, educational and entertainment purposes; computer software that enables users of computers, video game consoles, tablet computers, mobile phones, and headsets to browse, transmit, visualize, manipulate, and display virtual reality media, namely digital format music, downloadable natural soundscape recordings, downloadable ambient sound recordings, digital photos and downloadable three-dimensional videos, all for use in computer-generated simulations of sight and sound in an environment which can be explored and interacted with by users for recreational, leisure, educational and entertainment purposes; computer software that enables users to browse, transmit, and download third-party virtual reality software applications for use on computers, video game consoles, tablet computers, mobile phones, and virtual reality headsets; computer software, namely operating system software for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones to enable them to provide virtual reality experiences, namely a computer generated simulations of sight and sound in an environment which can be explored and interacted with by users for recreational, leisure, educational and entertainment purposes; computer software for mobile phones, namely, software that enables users to browse, discover, download, and view third-party virtual reality software applications and virtual reality media, namely digital format music, downloadable natural soundscape recordings, downloadable ambient sound recordings, digital photos and downloadable three-dimensional videos for use in computer-generated simulations of an environment which can be explored and interacted with by users
(5) - Controllers for virtual reality headsets
(6) - Design and development of virtual reality software and virtual reality hardware that provides virtual reality experiences; providing temporary use of non-downloadable software that enables users of computers, video game consoles, tablet computers, mobile phones, and headsets to browse, transmit, visualize, manipulate, and display virtual reality media, namely digital format music, downloadable natural soundscape recordings, downloadable ambient sound recordings, digital photos and downloadable three-dimensional videos for use in computer-generated simulations of sight and sound in an environment which can be explored and interacted with by users for recreational, leisure, educational and entertainment purposes; providing temporary use of non-downloadable software that enables users to browse, transmit, and download third-party virtual reality software applications for use on computers, video game consoles, tablet computers, mobile phones, and virtual reality headsets
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