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JOGO
Live/Pending
NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER

record initialized not assigned to examiner

on 01 May 2024

Last Applicant/ Owned by

3402 Pico Boulevard

Santa Monica

CA

90405

Serial Number

98528811 filed on 01st May 2024

Registration Number

N/A

Correspondent Address

Alexis P. Grilli Nixon Peabody LLP

799 9th Street, NW, Suite 500

Washington, DC 20001

United States

Filing Basis

1. intent to use

2. intent to use current

Disclaimer

NO DATA

JOGO

Video game development services; providing temporary use of non-downloadable software for creating, modifying, and sharing images files of virtual goods; designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; computer software development and computer programming development for others; development of video Read More

Classification Information


Class [045]
Personal & Legal & Social Services


Computer software licensing


First Use Date in General

11th 000101

First Use Date in Commerce

11th 000101

Class [042]
Computer & Software Services & Scientific Services


Video game development services; providing temporary use of non-downloadable software for creating, modifying, and sharing images files of virtual goods; designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; computer software development and computer programming development for others; development of video and computer games; software as a service (SaaS) services featuring software that enables video game developers to create, offer, and operate video game related platform features, functionalities, and services for use in the field of video games; software as a service (SaaS) services for operating an online cross platform game; providing temporary use of on-line non-downloadable software development tools; software as a service (SAAS) services featuring software development tools; software as a service (SAAS) services featuring software for use in video game development, and 3D animations, simulations, and visualizations; platform as a service (PAAS) featuring computer software platforms for software development; platform as a service (PAAS) featuring computer software platforms for use in video game development, and 3D animations, simulations, and visualizations; platform as a service (PAAS) featuring computer software platforms for use in creating, manipulating, and participating in virtual environments; design and development of multimedia and virtual environment software for use by others; computer programming services, namely, content creation for virtual worlds and 3D platforms for use by others; computer services, namely, electronic digitizing of photographic images for use by others; development of 3D content, 3D technology and processes, 3D animation technology, and 3D techniques for use by others; computer graphics design services, namely, creating a 3D asset library for use by others; computer programming services, namely, content creation for use in virtual worlds and 3D platforms created by others; computer services, namely, hosting an on-line multimedia virtual environment in which users can interact for recreational, leisure, educational, and entertainment purposes; application service provider (ASP) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, sharing or otherwise providing electronic media or information over communication networks


First Use Date in General

11th 000101

First Use Date in Commerce

11th 000101

Class [041]
Education and Entertainment Services


Entertainment services, namely, providing on-line computer games; entertainment services, namely, providing online video games; electronic game services and competitions provided by means of the Internet; organization of electronic game competitions; providing online non-downloadable images of clothing and combat game accessories for use in online virtual worlds; providing online non-downloadable images of clothing accessories for use in online virtual worlds; entertainment services, namely, providing information about video games; entertainment services, namely, providing webcasts in the fields of games, video games and e-sports; entertainment services, namely, providing on-line, non-downloadable, virtual objects containing items of use to players in a game, for use in virtual environments created for entertainment purposes; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events; entertainment services, namely, providing on-line virtual environments in which users can interact through social media for entertainment purposes; entertainment services in the form of electronic, non-downloadable computer and video games provided by means of the internet, and providing of entertainment advice, consultancy and information in the field of multimedia entertainment software production; arranging and conducting competitions for video gamers and computer game players; arranging online computer and video game competitions for interactive game players; providing on-line trivia, tips and strategies for computer games; entertainment services in the nature of an online interactive real time, role playing game for others over a global and local area networks; entertainment services in the nature of an online interactive game provided by means of a global computer network; multimedia publishing of games; providing online augmented reality games


First Use Date in General

11th 000101

First Use Date in Commerce

11th 000101

Class [016]
Paper Goods and Printed Material


Computer game instruction manuals, hint books, and user manuals


First Use Date in General

11th 000101

First Use Date in Commerce

11th 000101

Class [009]
Computer & Software Products & Electrical & Scientific Products


Video game software; downloadable video game software; computer game software; computer software, namely, game engine software for video game development and operation; computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of video games; computer game programs and computer game software; computer programs and computer software for interactive games; computer game and video game discs; downloadable computer game software for portable media players; downloadable computer game software for wireless mobile devices; electronic game software for wireless devices; downloadable computer game software for network communications apparatuses; downloadable computer game software for multi-media smart phones; downloadable software for use in video game development, film production, television production, video production, and 3D animations, simulations, and visualizations; virtual reality game software; virtual reality software for creating multimedia content; computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of virtual reality video games; computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of content for virtual worlds and 3D platforms; computer software, namely, software development tools for the creation of computer-generated imagery and graphics for the production of motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations, virtual reality motion pictures, and virtual reality television shows; augmented reality game software; augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment; augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment; computer software, namely, software development tools for the creation of computer-generated imagery and graphics for use in architecture, product design, and manufacturing; downloadable software for the creation of fully immersive and interactive animations, simulations, and visualizations for use in architecture, product design, and manufacturing; virtual reality software in the field of designing computer and video games; downloadable software development kits (SDK) for use in video game development; downloadable software for use in creating, manipulating and participating in virtual environments; recorded software for use in creating, manipulating and participating in virtual environments; downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in virtual environments created for entertainment purposes; recorded virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in virtual environments created for entertainment purposes; downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and, gestures for use in online virtual worlds; recorded virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and, gestures for use in online virtual worlds; downloadable virtual goods in the nature of image files of clothing, pets, vehicles, tools, toys, emotes and gestures for use in online virtual worlds; downloadable image files of digital overlays of cosmetics for avatars; eyewear


First Use Date in General

11th 000101

First Use Date in Commerce

11th 000101

Class [038]
Communications Services


Audio and video broadcasting services over the Internet in the fields of games, video games and e-sports; video broadcasting and transmission services via the Internet, featuring games, video games and e-sports; video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others in the fields of games, video games and e-sports; network services, namely, electronic delivery, transmission, and streaming of audio, visual and multimedia content featuring games, video games, and e-sports via global and local computer networks; audio, video and multimedia broadcasting of content featuring games, video games, and e-sports via global and local computer networks; webcasting services of content featuring games, video games, and e-sports via global and local computer networks; providing online forums and chatrooms for users to post, search, watch, share, review, rate, critique, recommend and comment on events, activities, and on audio, visual, and multimedia content related to games, video games, and e-sports, via global and local computer networks; streaming of audio, visual and multimedia content material on the Internet via a website, namely, live-streaming audio, visual and multimedia content featuring games, video games, and e-sports; providing on-line forums for transmission of messages among computer users in the fields of games, video games, and e-sports


First Use Date in General

11th 000101

First Use Date in Commerce

11th 000101

Class [035]
Advertising, Business & Retail Services


Online retail store services featuring virtual goods, namely, avatars, characters, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; subscription services featuring downloadable and non-downloadable exclusive bundles, rewards, and virtual goods in the nature of digital items, tools, weapons, currency, outfits, avatars, accessories, emotes, wraps, vehicles, and related merchandise for use in video games, virtual environments, and virtual worlds; subscriptions to digital goods and rewards in the field of computer and video game programs and software; conducting and administering a membership program which provides members with special offers, benefits, and exclusive access to a range of goods and services relating to computer and video game programs and software; subscriptions to online video and computer game programs and software; subscriptions to a seasonal pass providing access to digital goods and rewards; subscriptions featuring a season pass or battle pass, exclusive bundles of virtual goods, and in-game resources in the nature of virtual currency


First Use Date in General

11th 000101

First Use Date in Commerce

11th 000101

Class [025]
Clothing Products


Clothing; t-shirts; sweatshirts; headwear; footwear


First Use Date in General

11th 000101

First Use Date in Commerce

11th 000101

Mark Details


Serial Number

No 98528811

Mark Type

No Service Mark

Attorney Docket Number

No 102568-3USTM

44D Filed

No

44D Current

No

44E filed

No

44E Current

No

66A Filed

No

66A Current

No

Current Basis

No

No Basis

No

Description of Design Search

The mark consists of the stylized letters "JO" above the stylized letters "GO", all white against a blue rounded background. The "O" in the "JO" portion rests on its side.

Legal History


Status DateAction Taken
01st May 2024NEW APPLICATION ENTERED