CREATE WITH GALAXY Trademark Information

Samsung Electronics Co., Ltd.

smart phones; tablet computers; wearable computer devices, namely, wireless head sets, wearable computers, wearable computer peripherals; smartphones in the shape of a watch; stylus for portable electronic devices; mobile device accessories, namely, wireless headsets, wireless speakers, protective flip covers, rechargeable electric batteries and battery chargers adapted for smart phones and tablet computers; digital cameras; Action cam cameras...

Words that describe this mark

smart   phones   tablet   computers   wearable   devices       wireless   head   sets     wearable   computers     wearable   peripherals   smartphones   shape   watch   stylus   portable   electronic   devices   mobile   device  

This is a brand page for the CREATE WITH GALAXY trademark by Samsung Electronics Co., Ltd.  in Suwon-si, Gyeonggi-do, , .

Write a review about a product or service associated with this CREATE WITH GALAXY trademark. Or, contact the owner Samsung Electronics Co., Ltd. of the CREATE WITH GALAXY trademark by filing a request to communicate with the Legal Correspondent for licensing, use, and/or questions related to the CREATE WITH GALAXY trademark.

On Thursday, June 02, 2016, a U.S. federal trademark registration was filed for CREATE WITH GALAXY by Samsung Electronics Co., Ltd., Suwon-si, Gyeonggi-do. The USPTO has given the CREATE WITH GALAXY trademark serial number of 87058556. The current federal status of this trademark filing is PUBLISHED FOR OPPOSITION. The correspondent listed for CREATE WITH GALAXY is DIANE J. MASON of LECLAIRRYAN LLP, 44 MONTGOMERY STREET, STE. 3100, SAN FRANCISCO, CA 94104 . The CREATE WITH GALAXY trademark is filed in the category of Computer & Software Products & Electrical & Scientific Products . The description provided to the USPTO for CREATE WITH GALAXY is smart phones; tablet computers; wearable computer devices, namely, wireless head sets, wearable computers, wearable computer peripherals; smartphones in the shape of a watch; stylus for portable electronic devices; mobile device accessories, namely, wireless headsets, wireless speakers, protective flip covers, rechargeable electric batteries and battery chargers adapted for smart phones and tablet computers; digital cameras; Action cam cameras; action cameras; motion picture cameras; television receivers; audio electronic components, namely, surround sound systems; digital set-top boxes; DVD players; camcorders; televisions; monitors, namely, television monitors, liquid crystal display (LCD) monitors, computer monitors; 3D eye glasses; computers; printers for computers; headphones; Audio speakers; wireless audio speakers; Virtual reality headsets and head mounted displays adapted for use in watching videos and movies; Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; Video displays mounted in eyeglasses; Computer hardware and computer peripheral devices for use in the field of virtual reality; Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers, all adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes; computer game software; virtual reality software, namely, operating system software for using virtual reality hardware; virtual reality software for playing computer games, for exercise programs, for workplace training, and for classroom instruction; virtual reality software for general education, general training, and teaching subjects in primary and secondary schools; virtual reality software that enables users to create, share and view virtual experiences; Virtual reality software for object tracking, and motion control; Virtual reality software for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; virtual reality software for use in enabling computers, video game consoles, tablet computers, mobile phones, and headsets to provide virtual reality experiences; virtual reality software for watching movies; virtual reality game software; virtual reality software for training; Virtual reality software for telecommunication; Virtual reality software for entertainment, namely, software for watching movies, listening to music and reading digital documents, namely, books, magazines, on-line news papers; Virtual reality software for film production; Virtual reality software for video games; Virtual reality software for video; Virtual reality training simulation software in the field of entertainment, namely, interactive gaming, 3D feature films, videos, digital media, and multimedia entertainment content; computer hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and smart phones to provide virtual world experiences; Virtual reality software for creating, sharing, and viewing virtual reality content online over the internet.

Word mark: CREATE WITH GALAXY
Status/Status Date:
PUBLISHED FOR OPPOSITION
3/28/2017
Serial Number: 87058556
Filing Date: 6/2/2016
Registration Number: NOT AVAILABLE
Registration Date: NOT AVAILABLE
Goods and Services: smart phones; tablet computers; wearable computer devices, namely, wireless head sets, wearable computers, wearable computer peripherals; smartphones in the shape of a watch; stylus for portable electronic devices; mobile device accessories, namely, wireless headsets, wireless speakers, protective flip covers, rechargeable electric batteries and battery chargers adapted for smart phones and tablet computers; digital cameras; Action cam cameras; action cameras; motion picture cameras; television receivers; audio electronic components, namely, surround sound systems; digital set-top boxes; DVD players; camcorders; televisions; monitors, namely, television monitors, liquid crystal display (LCD) monitors, computer monitors; 3D eye glasses; computers; printers for computers; headphones; Audio speakers; wireless audio speakers; Virtual reality headsets and head mounted displays adapted for use in watching videos and movies; Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; Video displays mounted in eyeglasses; Computer hardware and computer peripheral devices for use in the field of virtual reality; Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers, all adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes; computer game software; virtual reality software, namely, operating system software for using virtual reality hardware; virtual reality software for playing computer games, for exercise programs, for workplace training, and for classroom instruction; virtual reality software for general education, general training, and teaching subjects in primary and secondary schools; virtual reality software that enables users to create, share and view virtual experiences; Virtual reality software for object tracking, and motion control; Virtual reality software for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; virtual reality software for use in enabling computers, video game consoles, tablet computers, mobile phones, and headsets to provide virtual reality experiences; virtual reality software for watching movies; virtual reality game software; virtual reality software for training; Virtual reality software for telecommunication; Virtual reality software for entertainment, namely, software for watching movies, listening to music and reading digital documents, namely, books, magazines, on-line news papers; Virtual reality software for film production; Virtual reality software for video games; Virtual reality software for video; Virtual reality training simulation software in the field of entertainment, namely, interactive gaming, 3D feature films, videos, digital media, and multimedia entertainment content; computer hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and smart phones to provide virtual world experiences; Virtual reality software for creating, sharing, and viewing virtual reality content online over the internet
Mark Description: NOT AVAILABLE
Type Of Mark: TradeMark
Published For Opposition Date: 3/28/2017
Last Applicant/Owner: Samsung Electronics Co., Ltd.
Suwon-si, Gyeonggi-do
Mark Drawing Code: Standard Character Mark
Design Search: (NO DATA)
Register Type: Principal
Disclaimer: (NOT AVAILABLE)
Correspondent:
LECLAIRRYAN LLP
44 MONTGOMERY STREET, STE. 3100
SAN FRANCISCO, CA 94104

Intent to Use Trademark - Applicant has not submitted proof of use in commerce the the USPTO.

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Current Trademark Status:
3/28/2017
PUBLISHED FOR OPPOSITION
Free Trademark Search:
Correspondent Search:

DIANE J. MASON is a correspondent of CREATE WITH GALAXY trademark.

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